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| 13 Nov 2017 01:14 PM |
game.Players.PlayerAdded:connect(function(player) if player.BackPack.Children == nil then print('mad') end end)
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| 13 Nov 2017 01:17 PM |
http://wiki.roblox.com/index.php?title=API:Class/Backpack
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| 13 Nov 2017 01:19 PM |
doesn't help
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| 13 Nov 2017 01:23 PM |
does help you just need to pay attention and re read your script
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| 13 Nov 2017 01:24 PM |
http://wiki.roblox.com/index.php?title=API:Class/Instance/GetChildren
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| 13 Nov 2017 01:24 PM |
ThAnKs FoR tHe HeLp
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| 13 Nov 2017 01:25 PM |
oh ok that second link actually helped but how would i do it for when they join?
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Cyrakohl
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| Joined: 09 Nov 2014 |
| Total Posts: 3197 |
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| 13 Nov 2017 01:46 PM |
| Lol "Player.Backpack.Children" nice try i guess. |
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| 13 Nov 2017 02:15 PM |
Make a player join function
game.Players.PlayerAdded:connect(function(player) -- code here. end)
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| 13 Nov 2017 02:27 PM |
| wouldnt u use :FindFirstChild() |
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AxonMega
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| Joined: 29 Aug 2014 |
| Total Posts: 2403 |
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| 13 Nov 2017 02:36 PM |
| it's Backpack not BackPack |
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mybowls72
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| Joined: 05 Aug 2013 |
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