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ROBLOX Forum » Game Creation and Development » Scripters
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Re: The Proper Way To Hire (AND work with) a Scripter

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drager980 is not online. drager980
Joined: 25 May 2009
Total Posts: 13385
04 Nov 2017 05:23 PM
Scripters have this very large misconception of the hiring process that if someone follows their "hiring code", then the deal will organise itself in the buyers favour.

Here are things, as a buyer I've learnt.

Never list price:
The likelyhood is scripters will try value themselves higher than the rate you give them.
Actually, ALWAYS.
Even if they know they'll never get a better price, they will bite the hand that feeds them since "working up the ladder" doesn't apply to them.
AND
if your price is low, you will only get kids
if your price is high, you will get kids at the top of the dunning kreuger curve (useless ones)

Developers are unmotivated:
Sure, they'll work for pay. But they don't actually wanna work on things they dislike.
So what happens if they don't like the project?
They waste your time, that's what happens.
Make sure they're always motivated, at least. As the buyer that is your role.
And the role of the scripter is to not do things for just $$$.

Make sure they respond to you:
Despite you being the only thing giving them a future in development at that moment in time, it is likely they have poor self-management skills.
Spam them, be relentless, don't stop until you have your answers.
NEETs don't mean any harm, but response time was not their life calling.


They LOVE to argue:
Just... At some point, you'll realise this elaborate crap is what they enjoy.
Just make sure you're listening to what they have to say.


Now that's good enough, but you want steps, right?
Well, here you go:
1. Don't list price, if you want to REALLY classify your project, just show a range it falls under (>10k r$, >5kr$, etc)

2. Make sure who you're working with cares about you and your project. Don't hire people who can't see they're at the bottom of the scum bucket.

3. Provide opportunities for your developers. Got a cool friend who does lots of development? Help your developer out.

4. Always provide deadlines on projects. Sure, it's stress, but so is not having a project completed.

5. Let the scripter know he's in charge of scripting. not everything else

to REPEAT, for the LAST time:
from all this, if you ever ask for a price, i as a seller will never take you seriously, unless you engage with the developer that you are ACTUALLY INTERESTED in taking on the project.


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drager980 is not online. drager980
Joined: 25 May 2009
Total Posts: 13385
12 Nov 2017 05:17 AM
bump


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Lightning_Dev is not online. Lightning_Dev
Joined: 24 Feb 2016
Total Posts: 380
12 Nov 2017 05:28 AM
Provide a price. There is no reason for why you shouldn't. No one here cares enough to PM you and ask for a price.

If you want people to care, then provide the price in the hiring thread. Otherwise it isn't worth anyone's time.
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Dankvisky is not online. Dankvisky
Joined: 04 Mar 2012
Total Posts: 5430
12 Nov 2017 06:02 AM
You listed everything i do as a scripter, except i ignore deadlines anyways...


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ChiefDays is not online. ChiefDays
Joined: 26 Sep 2016
Total Posts: 502
12 Nov 2017 06:55 AM
Listing the price is fine. However it's up to you, the one who's hiring, have the responsability to know if the guy you're hiring is qualified for the job.

For the rest of the points, i can relate.
Motivation > Money


-Game Developer, ROBLOX Beta Tester, Official QA Tester, RBXDev Member.
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drager980 is not online. drager980
Joined: 25 May 2009
Total Posts: 13385
12 Nov 2017 07:07 AM
@lightning
you miss my point
i wont list the price publicly- because if you cannot evaluate itself and your own interest in the project to take such a minuscule extra then i have no reason to hire you


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