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Re: PAYING 2K RS FOR THIS!

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Young_Moee is not online. Young_Moee
Joined: 23 Mar 2017
Total Posts: 68
04 Nov 2017 06:00 PM
Okay please read this carefully.
So let's say I made a string value in workspace right.
Then let's say I inserted a script in workspace that has "123" in it
Is there a way that I can change the value of the string by locating the scripts info like this for example
game.Workspace.StringValue.Value = game.Workspace.Script.Info

I'm paying this through funds so you don't need BC. If you don't understand or want to help me with this feel free to send me a friend request.



R$1,513
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Young_Moee is not online. Young_Moee
Joined: 23 Mar 2017
Total Posts: 68
04 Nov 2017 06:04 PM
bump


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Young_Moee is not online. Young_Moee
Joined: 23 Mar 2017
Total Posts: 68
04 Nov 2017 06:08 PM
bump1


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bowypenguino is online. bowypenguino
Joined: 18 Sep 2011
Total Posts: 500
04 Nov 2017 06:09 PM
no
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Iceladen is not online. Iceladen
Joined: 08 Feb 2009
Total Posts: 6177
04 Nov 2017 06:11 PM
lol no
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Young_Moee is not online. Young_Moee
Joined: 23 Mar 2017
Total Posts: 68
04 Nov 2017 06:12 PM
bump2


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Chrounum is not online. Chrounum
Joined: 04 Apr 2015
Total Posts: 2911
04 Nov 2017 06:19 PM
no.


unless you put it in a variable.


#code print("Thats how you lua u silly goose")
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royaltoe is not online. royaltoe
Joined: 14 Sep 2011
Total Posts: 36834
04 Nov 2017 06:19 PM
i still don't understand what you're trying to do

i understand that you have a string value

what do you mean by the scripts info?
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Young_Moee is not online. Young_Moee
Joined: 23 Mar 2017
Total Posts: 68
04 Nov 2017 06:26 PM
the scripts content. What the script has in it


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Scrippa is not online. Scrippa
Joined: 25 Dec 2011
Total Posts: 20289
04 Nov 2017 07:00 PM
That's impossible
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royaltoe is not online. royaltoe
Joined: 14 Sep 2011
Total Posts: 36834
04 Nov 2017 10:13 PM
there's probably a more efficient working method that we can use anyways if you'd like to explain to us what you need that for.
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Quackshire is online. Quackshire
Joined: 25 Dec 2014
Total Posts: 384
04 Nov 2017 10:57 PM
dm on ####### quack#5103 i'll help you out quack quack hello
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LuxuriousLove is not online. LuxuriousLove
Joined: 12 Apr 2015
Total Posts: 839
04 Nov 2017 11:36 PM
just do it from the script u want to get the info from originally instead of making 2 scripts





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BraxbroRoblox is not online. BraxbroRoblox
Joined: 16 May 2015
Total Posts: 424
05 Nov 2017 09:21 AM
lol

ok

it's this easy:

game.Workspace.StringValue.Value = script.info.Value

if you want to easily do it again and again different places in the script, you can make that a function or use locals.
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BraxbroRoblox is not online. BraxbroRoblox
Joined: 16 May 2015
Total Posts: 424
05 Nov 2017 09:22 AM
^ must be done from the script with the 'info' value
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chexyalani is online. chexyalani
Joined: 26 Mar 2017
Total Posts: 694
05 Nov 2017 09:26 AM
You can't alter the Source property(code to be executed) of a thread because it's a protected string. Reading or writing it will print an error.

However, the script's source and be altered by the command bar or a plugin.
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BraxbroRoblox is not online. BraxbroRoblox
Joined: 16 May 2015
Total Posts: 424
05 Nov 2017 09:28 AM
I'm assuming the 'info' of a script is stored in a value inside it. If it's something inside the script, then the script itself can access it.
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