generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Game Design
Home Search
 

Re: Question ~ Do devs usually use plugins to build?

Previous Thread :: Next Thread 
Super_EpicGamertag is not online. Super_EpicGamertag
Joined: 11 Apr 2017
Total Posts: 7629
21 Oct 2017 05:21 AM
I use F3X to build if that's alright
Report Abuse
Bennywow is not online. Bennywow
Joined: 24 Jul 2013
Total Posts: 43
21 Oct 2017 05:32 AM
thats normal plugins are good
Report Abuse
lancmo is online. lancmo
Joined: 11 May 2014
Total Posts: 145
21 Oct 2017 05:36 AM
I'm a developer, I use F3X, and tons of plugins, there for the taking and using!


Report Abuse
Super_EpicGamertag is not online. Super_EpicGamertag
Joined: 11 Apr 2017
Total Posts: 7629
21 Oct 2017 05:43 AM
@Benny
@lanc

thanks for the answers!
Report Abuse
lancmo is online. lancmo
Joined: 11 May 2014
Total Posts: 145
21 Oct 2017 05:43 AM
:)


Report Abuse
Sarcasmed is not online. Sarcasmed
Joined: 17 May 2013
Total Posts: 15201
21 Oct 2017 06:03 AM
I disagree with others..

Plugins and F3X are nothing compared to Studio tools.

Stick to regular, it's the best.
Report Abuse
pringblock8 is not online. pringblock8
Joined: 29 Aug 2014
Total Posts: 74
21 Oct 2017 06:16 AM
the only tool you should use as a builder is gap fill
Report Abuse
Quasiduck is not online. Quasiduck
Joined: 28 Sep 2008
Total Posts: 2437
21 Oct 2017 06:17 AM
@Sarcasmed

I disagree. Studio tools can only do so much. For example, before model scaling was a thing, people had to rely on model resize scripts/ or the plugin.

You'll just be limiting your build this way.


And recently, I've made this plugin which allows you to stretch models in one particular direction which isn't possible on Roblox. (Took 1500+ lines of code to do this though.)

https://www.roblox.com/library/1032987767/Model-Stretch-Rescale-Reflect-Shear-Plugin

e.g. Making builds wider without increasing height and length is essential to most 3D graphic-design programs. (Stretching)

However, this isn't possible with Studio tools alone and took me writing a whole dedicated module to do so.

Usually, you would have to re-position and stretch each individual part of your model to achieve this which takes extremely long for large models.
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Game Design
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image