generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Scripters
Home Search
 

Re: just got an error on line 666

Previous Thread :: Next Thread 
mattscy is online. mattscy
Joined: 06 May 2011
Total Posts: 1079
17 Oct 2017 08:12 PM
i think im cursed


Report Abuse
gohan31865 is not online. gohan31865
Joined: 30 Jan 2011
Total Posts: 895
17 Oct 2017 08:41 PM
what would u possibly write to get all the way to line 666


#code error("you're*")
Report Abuse
mattscy is online. mattscy
Joined: 06 May 2011
Total Posts: 1079
17 Oct 2017 08:43 PM
dude my script is over 2000 lines i have one local script for the whole game


Report Abuse
Horrible_Pun is not online. Horrible_Pun
Joined: 13 May 2017
Total Posts: 5102
17 Oct 2017 08:44 PM
"one local script for the whole game"
wow your game will probably be the most exploitable thing ever
Report Abuse
mattscy is online. mattscy
Joined: 06 May 2011
Total Posts: 1079
17 Oct 2017 08:46 PM
how does splitting the code make it less exploitable, hackers gonna find the scripts no matter where they are


Report Abuse
Goocolax is not online. Goocolax
Joined: 14 Jun 2016
Total Posts: 226
17 Oct 2017 08:48 PM
thats why i parent all my scripts to nil, that way the skids using rc7 (or rather, rc6) now cant get my source


Report Abuse
Horrible_Pun is not online. Horrible_Pun
Joined: 13 May 2017
Total Posts: 5102
17 Oct 2017 08:49 PM
true, but either way the entire game in one script is a really bad idea.
Report Abuse
Goocolax is not online. Goocolax
Joined: 14 Jun 2016
Total Posts: 226
17 Oct 2017 08:50 PM
@horrible

explain how
i see no logic there


Report Abuse
Horrible_Pun is not online. Horrible_Pun
Joined: 13 May 2017
Total Posts: 5102
17 Oct 2017 08:53 PM
if you would want to update the game, you would have to search through the thousands of lines of codes, then you would have to edit alot of it, and then painfully try to add in the update to your game without any errors, which would be super painful to do.
Report Abuse
mattscy is online. mattscy
Joined: 06 May 2011
Total Posts: 1079
17 Oct 2017 08:54 PM
id rather look through thousands of lines than thousands of scripts
Report Abuse
Goocolax is not online. Goocolax
Joined: 14 Jun 2016
Total Posts: 226
17 Oct 2017 08:54 PM
^same


Report Abuse
Horrible_Pun is not online. Horrible_Pun
Joined: 13 May 2017
Total Posts: 5102
17 Oct 2017 08:55 PM
whatever floats your boat
Report Abuse
HardCoreDev is not online. HardCoreDev
Joined: 19 Nov 2015
Total Posts: 112
17 Oct 2017 09:05 PM
Parenting a script to nil doesn't mean that the exploiter cannot find the source. It still exists in memory.
Report Abuse
Goocolax is not online. Goocolax
Joined: 14 Jun 2016
Total Posts: 226
17 Oct 2017 09:07 PM
@hard

did i say that? no
i said rc7(now 6) skidsters

they have no idea about that :)


Report Abuse
BloodLitch101 is not online. BloodLitch101
Joined: 13 Jul 2011
Total Posts: 941
17 Oct 2017 09:09 PM
:destroy() will remove it effectively from memory


Report Abuse
HardCoreDev is not online. HardCoreDev
Joined: 19 Nov 2015
Total Posts: 112
17 Oct 2017 09:09 PM
I wouldn't say that having a single handler for both client and server is wrong or bad in any cases.

That said I prefer to adopt a Modular style when working simply because I feel like it helps to keep things organized. This can too be achieved by using a single script/localscript.
Report Abuse
HardCoreDev is not online. HardCoreDev
Joined: 19 Nov 2015
Total Posts: 112
17 Oct 2017 09:10 PM
Yes but then the script will stop running..so what's the point there?
Report Abuse
BloodLitch101 is not online. BloodLitch101
Joined: 13 Jul 2011
Total Posts: 941
17 Oct 2017 09:13 PM
bruuuh means exploiter cont find it. u not know scipt huuuuuuh???


Report Abuse
HardCoreDev is not online. HardCoreDev
Joined: 19 Nov 2015
Total Posts: 112
17 Oct 2017 09:17 PM
wat
Report Abuse
TheeDeathCaster is online. TheeDeathCaster
Joined: 19 Jun 2011
Total Posts: 1191
17 Oct 2017 09:22 PM
How to protect your script:

script = nil

Boom, protected.

















If that actually works I'll be surprised. <->
Report Abuse
Goocolax is not online. Goocolax
Joined: 14 Jun 2016
Total Posts: 226
17 Oct 2017 09:31 PM
@thee

that works for modules actually

also

thats why script.Parent=nil is g00d

and if you dont need it to run more than once, script:Destroy() at the end

boom awesome protect


Report Abuse
bowypenguino is online. bowypenguino
Joined: 18 Sep 2011
Total Posts: 500
17 Oct 2017 09:33 PM
i like to destroy my scripts as soon as the game loads
Report Abuse
HardCoreDev is not online. HardCoreDev
Joined: 19 Nov 2015
Total Posts: 112
17 Oct 2017 09:44 PM
But why..?

I'm not seeing the point here. Unless the script only does a specific function say create Part A, Part B etc, then yeah it would make sense. However most games would need way more than that and destroying em when the game loads would be of no use as they would stop running.
Report Abuse
Shining_Diamando is not online. Shining_Diamando
Joined: 11 Oct 2014
Total Posts: 460
17 Oct 2017 09:49 PM
Niling stuff is stupid, it stops literally no one.
Most skid scripts already take account for that stuff. Same?
Anyways you should only put things on the client when absolutely needed and vice versa server side.
Report Abuse
HardCoreDev is not online. HardCoreDev
Joined: 19 Nov 2015
Total Posts: 112
17 Oct 2017 09:51 PM
^

(also ayy)
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Scripters
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image