Hazania
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| Joined: 04 Jun 2010 |
| Total Posts: 1344 |
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| 17 Oct 2017 03:51 PM |
When you press play to go into test mode, there is no way to unlock the camera controls when paused in order to observe things that are happenening in the game. This is needed, because most games have a lot of stuff happen after the player spawns, and there is no way to observe if it is working correctly if you can't move the camera off of your character when testing.
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dexperaux
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| Joined: 18 Dec 2013 |
| Total Posts: 153 |
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| 17 Oct 2017 04:09 PM |
| I just tried. I think its not an issue, because if the game is paused you're not supposed to move the camera because the camera is part of the game and its attached to something. If you want to move your camera to see something while the game is paused, open Explorer and Properties (in the View). In the Explorer try to find the camera and see her properties. Search for a property called "Camera Subject"; you will see the subject is a humanoid (your player) just click where is written "humanoid" and click in the object you want to view. If you can't click, search for the object in the Explorer tab. Your camera will directly go to the object you picked. |
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dexperaux
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| Joined: 18 Dec 2013 |
| Total Posts: 153 |
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| 17 Oct 2017 04:10 PM |
| When I said "if you can't click", I mean when you can't click because the object is not in your field of view |
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Hazania
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| Joined: 04 Jun 2010 |
| Total Posts: 1344 |
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| 17 Oct 2017 11:10 PM |
Changing the CameraSubject does not move the camera, just tried.
Maybe if you were to unpause it would be moved momentarily, but my camera script runs every frame so you wouldn't notice it in my game.
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