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IRionec
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| Joined: 30 Dec 2016 |
| Total Posts: 9677 |
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| 11 Oct 2017 06:05 PM |
| That is a question we must all ask ourselves young one. |
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| 11 Oct 2017 06:08 PM |
use a function to get all of the part's properties then save all of those properties in a mega-sized table |
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| 11 Oct 2017 06:12 PM |
Save a table(table = {Bought = false}), and write code that when bought = true the player is given that specific object inside of a folder inside of replicatedstorage. I have a written tutorial on this inside of my plugin, https://www.roblox.com/library/1081178797/Create-Your-Own-Shop-V0-04 |
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