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ROBLOX Forum » Game Creation and Development » Scripters
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Re: Is the Insert Service dead?

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JamSnack is not online. JamSnack
Joined: 04 Aug 2011
Total Posts: 154
07 Oct 2017 01:22 PM
Me, an intellectual, was simply testing a "Build to Survive" game idea. Everything works except for the ####### tool. Every time I selected a model to use the model would never load in and I got the error "exception while signaling: InsertService cannot be used to load assets from the client". I thought this was strange and after awhile of testing I decided to see how other "Build to Survive" games tackled this problem. Going in I noticed that recently the "Build to Survive" games were getting really low rating than they normally had. On further inspection the same problem persists through every single "Build to Survive" game I played, models would not load and people were stuck without shelters. Any ideas?
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LaeMVP is online. LaeMVP
Joined: 24 Jun 2013
Total Posts: 4416
07 Oct 2017 01:24 PM
intelectriceel

you can't use InsertServer:LoadAsset on the client, it's server only for obvious reasons
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RBX_Lua is online. RBX_Lua
Joined: 23 Nov 2010
Total Posts: 627
07 Oct 2017 01:24 PM
"Me, an intellectual,"

lol

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LaeMVP is online. LaeMVP
Joined: 24 Jun 2013
Total Posts: 4416
07 Oct 2017 01:25 PM
Service not Server
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JamSnack is not online. JamSnack
Joined: 04 Aug 2011
Total Posts: 154
07 Oct 2017 01:26 PM
Ah. They must have changed this to fix that "hacking" error that completely shut down Welcome to Roblox Building. You know, the one where people just hacked in their own models.
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JamSnack is not online. JamSnack
Joined: 04 Aug 2011
Total Posts: 154
07 Oct 2017 01:29 PM
UPDATE:

When running a game within Roblox studio (and not a server), you can load client models.
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RBX_Lua is online. RBX_Lua
Joined: 23 Nov 2010
Total Posts: 627
07 Oct 2017 01:30 PM
In Roblox Studio "play" mode everything is local. That's why we have server test mode.
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JamSnack is not online. JamSnack
Joined: 04 Aug 2011
Total Posts: 154
07 Oct 2017 01:34 PM
In theory, would it work if the script was not ran locally? Or am I just being stupid and we have to recreate an entirely new ####### tool just to have these types of games again.
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RBX_Lua is online. RBX_Lua
Joined: 23 Nov 2010
Total Posts: 627
07 Oct 2017 01:36 PM
...no need to think about it in "theory." If it works in an actual game then it works...?
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JamSnack is not online. JamSnack
Joined: 04 Aug 2011
Total Posts: 154
07 Oct 2017 01:37 PM
IDEA:



Would it be possible if instead of finding models within a player's sets, we create a folder within the server and drag models from there to use.
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classy_chap is not online. classy_chap
Joined: 14 Mar 2009
Total Posts: 338
07 Oct 2017 01:41 PM
Me, an intellectual, was simply testing a "Build to Survive" game idea. Everything works except for delete tool. Every time I selected a model to use the model would never load in and I got the error "exception while signaling: InsertService cannot be used to load assets from the client". I thought this was strange and after awhile of testing I decided to see how other "Build to Survive" games tackled this problem. Going in I noticed that recently the "Build to Survive" games were getting really low rating than they normally had. On further inspection the same problem persists through every single "Build to Survive" game I played, models would not load and people were stuck without shelters. Any ideas?
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JamSnack is not online. JamSnack
Joined: 04 Aug 2011
Total Posts: 154
07 Oct 2017 01:47 PM
well, the delete tool also did not work.
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gryphunk2 is online. gryphunk2
Joined: 04 Mar 2013
Total Posts: 10872
07 Oct 2017 02:11 PM
just fire a remote event that inserts a model with the given id lmao


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JamSnack is not online. JamSnack
Joined: 04 Aug 2011
Total Posts: 154
07 Oct 2017 04:11 PM
The only problem with that is:

1) I can't script completely from scratch

2) Even if I could figure out how to reverse engineer the code of the stumper (regular name tags out) tool, there are a little less than 1900 lines of code in it.
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TeamAvol is not online. TeamAvol
Joined: 22 Feb 2015
Total Posts: 123
07 Oct 2017 04:49 PM
If you want to do this, you could either enable InsertService.AllowClientInsertModels which is highly unreccomended, or use a remote.


~TeamAv / Sigma
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