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Re: Need help at this camera manipulation

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SpiralLegend is not online. SpiralLegend
Joined: 21 Jun 2014
Total Posts: 18
07 Oct 2017 09:44 AM
How to make the camera to follow the brick and also follow where the brick is looking at. I have tried experimenting the camera types and none of them have fit my goal... except "ATTACH" it does have a little function that i want to but you can still zoom out to it and you can move the camera up and down which i dont want to i just want it to be fixed on the part and then the camera follows where the part is looking at like its angle.
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Hazania is not online. Hazania
Joined: 04 Jun 2010
Total Posts: 1344
07 Oct 2017 09:46 AM
Easiest thing to do is change cameratype to scriptable and then do this

game:GetService("RunService").RenderStepped:Connect(function()
cam.CFrame = CFrame.new(position of camera, point to look at)
end)
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1000knives is online. 1000knives
Joined: 29 Sep 2012
Total Posts: 341
07 Oct 2017 09:47 AM
Isn't it just changing the camera subject?


error("you exist")
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SpiralLegend is not online. SpiralLegend
Joined: 21 Jun 2014
Total Posts: 18
07 Oct 2017 10:10 AM
Thanks bro :D
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