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| 27 Sep 2017 03:56 PM |
I'm building a structure that does deep underground. I'm worried it might kill them inside due to the bottom of the world limit.
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Firehoaxx
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| Joined: 24 Dec 2015 |
| Total Posts: 950 |
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| 27 Sep 2017 04:17 PM |
There's a property of workspace called: FallenPartsDestroyHeight, which you can change to whatever you want, by deafult its -500 studs(y axis)
--Random sequence of numbers |
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| 27 Sep 2017 04:32 PM |
| Proof this person is not that experienced |
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Firehoaxx
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| Joined: 24 Dec 2015 |
| Total Posts: 950 |
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| 27 Sep 2017 04:34 PM |
Who?
--Random sequence of numbers |
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| 27 Sep 2017 04:38 PM |
| The person who originally made the post asking when do you die when u fall of a map. its common sense to know this. when in the workspace you can just fiddle around and find it, its like giving a toddler a hammer and 4 blocks with some nails. |
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| 27 Sep 2017 09:47 PM |
"Proof this person is not that experienced"-ImAFatGuyLoLoL
Great point. I'm trying to gain more experience.
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Tohb
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| Joined: 22 Feb 2011 |
| Total Posts: 3545 |
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| 27 Sep 2017 09:52 PM |
"Proof this person is not that experienced"
I've been building for 6 years and I never knew you could do this. It's a pretty easy thing to overlook if it's never been an issue previously. Go easy :) |
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| 27 Sep 2017 10:03 PM |
I didn't know about that property until earlier this year and I've been building for a long time.
Great question.
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