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| 25 Sep 2017 05:05 PM |
So lets say I made a tool (a brick) and it had the kill script inisde it so I could walk around with it and make people touch it.
Now i want to use this in SB so how would I get it in there ? |
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200Ethan
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| Joined: 01 Apr 2013 |
| Total Posts: 302 |
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| 25 Sep 2017 05:16 PM |
| This is probably a stupid question, but: what's SB? |
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200Ethan
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| Joined: 01 Apr 2013 |
| Total Posts: 302 |
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| 25 Sep 2017 05:35 PM |
| If it's a game, you'd have to turn your tool into a free model, and have the creator take it and put it in the game. Or, if you had scripting power in the game, you could create it via script... I'm still not entirely sure what you mean though. |
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| 25 Sep 2017 06:05 PM |
Just make a click to kill
player = game:GetService("Players").LocalPlayer mouse = player:GetMouse()
script.Parent.Activated:Connect(function() if mouse.Target then mouse.Target:BreakJoints() end end
attempt to index global 'soul' (a nil value) |
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