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| 24 Sep 2017 07:41 PM |
| im trying to make it so that your character is still there and can be damaged, but you have like a second character or something in some kind of dream world. i could use rootpart but from what i know there's no way to return back to your normal character, i'm also thinking of a clone and your real character in the dream world, and when your clone's health is changed then yours is too. any other better ways to do this? |
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200Ethan
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| Joined: 01 Apr 2013 |
| Total Posts: 302 |
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| 24 Sep 2017 08:23 PM |
| For some reason, I can manipulate this manually, but not with a script. Here's what I did. I copied and pasted my character. Great. I can't control one. Solution to this? Go to game.Players.Me.Character and change it to whatever you named your clone. You'll have to clone your clone, because for some reason, it deletes your normal character from the workspace. Now we have the camera issue, all you have to do is change it from humanoid, to the clone's humanoid. And there you go! Now hopefully you can turn this into a script, because I got an error when I tried changing the player's character. |
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| 24 Sep 2017 09:10 PM |
| this sounds like an idea i pitched to the forums about a month ago lmao |
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| 24 Sep 2017 10:33 PM |
| cloning character actually works pretty crisp xd |
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