ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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| 16 Sep 2017 06:56 AM |
Hi. I have a shoulder camera. I have it properly working right now but I can't see the hats, because the game thinks the player is actually in first person mode. Min/MaxZoom is set to 1.9999999. If I set it to 2 it's thirdperson, which is not what I want because the mouse won't lock that way. I have no idea how to fix this, and google did not help. Any help would be highly appreciated! |
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LaeMVP
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| Joined: 24 Jun 2013 |
| Total Posts: 4416 |
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| 16 Sep 2017 07:10 AM |
| change the visibility of the hats or uh just take that part out of the camera script |
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ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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| 16 Sep 2017 07:43 AM |
| how do i change the visibility of the hats? |
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ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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| 22 Sep 2017 10:56 AM |
if the camera is locked to humanoid, change it to head
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ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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| 22 Sep 2017 10:59 AM |
| Thanks, that works but at the same time breaks the entire 3rd person camera. Is there any other ways? |
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soutenu
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| Joined: 09 Dec 2011 |
| Total Posts: 1021 |
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| 22 Sep 2017 11:04 AM |
| you could try changing the offset |
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ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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| 22 Sep 2017 11:05 AM |
| Offset of what? The camera? If yes then it won't work since it depends on the current camera zoom, not the offset. |
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ADUPS
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| Joined: 06 Jan 2013 |
| Total Posts: 247 |
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| 22 Sep 2017 11:09 AM |
| Actually, I can convert the default accessory hats roblox creates in player's character to normal parts/models welded to head/torso or whatever, but I still think that there's another way to do it. Haven't found one yet |
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