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| 20 Sep 2017 09:30 PM |
My game has over 9000 parts, 2000 meshes, and around 1000 scripts. Also my games file size is over 7 thousand.
I've tried removing un-necessary objects like TouchInterest and forcefields. But it does nothing.
What can I use to remove lag? Thank you!
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| 20 Sep 2017 09:35 PM |
Is this a bot post or a serious solution?
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| 20 Sep 2017 09:42 PM |
No problemo
Streaming Enabled does sound like something a bot would say |
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