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| 19 Sep 2017 06:57 PM |
I am looking for input on a Menu and Inventory Screen I made, it's based of Destiny.I'm trying to make a whole Game based off Destiny and this is all iv'e made so far. The inventory screen works when you press Tab.
https://www.roblox.com/games/1033284716/Project |
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| 19 Sep 2017 07:04 PM |
| Let me ask a serious question. Who injected you with a year's worth of GUI Knowledge? because you have 1 forum post and popped up with some serious scripting skills so either you spend too much time scripting, you don't post, or you're a backup account because this is amazing work you have here. Keep it up my guy. thumbs up completely. |
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| 19 Sep 2017 07:05 PM |
| I only have one tiny suggestion just for a little dramatic effect. At the end when you pick your class, I suggest adding a fade screen. That's it |
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| 19 Sep 2017 07:12 PM |
| Thanks man, I started scripting last month and I still have a lot to work on but seeing this post makes me want to progress on the project even faster. |
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| 19 Sep 2017 07:13 PM |
| And your right, I think it could use a fade effect thanks for the feedback. |
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| 19 Sep 2017 07:21 PM |
| Welcome to the Gui Scripting Universe. Possibly the best form of scripting out there. Keep working on your Craft, you can get paid for this. |
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ash877
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| Joined: 18 Feb 2008 |
| Total Posts: 5142 |
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| 19 Sep 2017 07:30 PM |
class chooser isn't scaled. mouse hover's not that good. it's best to make the interface usable across platforms (ie mobile and tablets, maybe even consoles)
please don't add a fade effect unless you will render it using stepped as per every in game frame rendered because some machines will take from your initial wait time to the delay roblox wait function has based on local or server lagg.
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