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ROBLOX Forum » Club Houses » Clans & Guilds
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Re: are these guns balanced?

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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
17 Sep 2017 08:02 PM
i want different guns to be used by both sides

so far i have the defenders having a gun that does
10,15 damage
10 shot speed

Raiders have a gun that does
10,13
13 shot speed
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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
17 Sep 2017 08:04 PM
Both guns have 20 shots
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NobodyReal is not online. NobodyReal
Joined: 25 May 2015
Total Posts: 6336
17 Sep 2017 08:05 PM
Multiply the damage values by the shot speed to get dps
try to get that to be about the same


SPACE COWBOYS NEVER DIE. | NobodyReal#1712
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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
17 Sep 2017 08:07 PM
100-150

130-169
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beastyboy1029 is online. beastyboy1029
Joined: 16 May 2010
Total Posts: 4658
17 Sep 2017 08:08 PM
why not give them both the same gun but different build/aesthetics.


dang girl, where you learn to wobby woo
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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
17 Sep 2017 08:10 PM
i would do that honestly, but i'm very picky about values and like different values for every gun
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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
17 Sep 2017 08:25 PM
make a function to get time to kill and keep it within a .2 range


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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
17 Sep 2017 08:36 PM
every calculation i make it's in favour for the raiders
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cannneddog is online. cannneddog
Joined: 07 Jul 2010
Total Posts: 451
17 Sep 2017 08:50 PM
by "10,15" damage do you mean 10.15 or what
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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
17 Sep 2017 09:13 PM
it does anywhere from 10-15 damage

also depends on where you hit but thats the average
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Extoliate is not online. Extoliate
Joined: 07 Oct 2010
Total Posts: 4621
17 Sep 2017 09:23 PM
random damage for a gun is pretty cool
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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
18 Sep 2017 02:50 AM
idk if RCL guns did random damage or not
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BokuraWaImaNoNakaDe is not online. BokuraWaImaNoNakaDe
Joined: 26 Aug 2013
Total Posts: 11986
18 Sep 2017 02:57 AM
rcl guns do exact damage


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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
18 Sep 2017 04:19 AM
really?
i remember random damage based around certain numbers
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IntenseTII is not online. IntenseTII
Joined: 07 Oct 2011
Total Posts: 1834
18 Sep 2017 05:20 AM
They're 10 and 12 I believe.


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IntenseTII is not online. IntenseTII
Joined: 07 Oct 2011
Total Posts: 1834
18 Sep 2017 05:21 AM
"DamageDefault = 10;" for both.


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Azurecanist is not online. Azurecanist
Joined: 13 Mar 2014
Total Posts: 53252
18 Sep 2017 05:53 AM
just make it the same damage


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Xyverr is not online. Xyverr
Joined: 12 May 2015
Total Posts: 1982
18 Sep 2017 06:03 AM
Make the guns exactly the same or else they are unbalanced.
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davinhi1 is not online. davinhi1
Joined: 14 Apr 2012
Total Posts: 21797
19 Sep 2017 02:48 PM
gross
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bulstrode10 is not online. bulstrode10
Joined: 21 Aug 2011
Total Posts: 549
19 Sep 2017 02:57 PM
see how long it takes for each one to kill, if the time isn't the same (it should be in miliseconds for most accurate), then technically they aren't balanced.

if they both kill at the same time, they're balanced but it's still a preference of faster killing lower speed vs faster speed vs lower damage.
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