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| 15 Sep 2017 07:29 PM |
| Where does a server script have to be parented with FE to run |
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Vultorz
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| Joined: 02 Mar 2015 |
| Total Posts: 2985 |
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Skylake_X
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| Joined: 16 Jul 2014 |
| Total Posts: 275 |
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| 15 Sep 2017 07:31 PM |
it depends, i usually put my server scripts with the remotes in a folder in replicated storage
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fang
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| Joined: 20 Mar 2007 |
| Total Posts: 88 |
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| 15 Sep 2017 07:33 PM |
| scripts dont run in replicated storage, lol. put them in server script service |
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| 15 Sep 2017 07:35 PM |
| If you want them to be server scripts (i.e. everything on the server), put them in ServerScriptService. Players don't have access to this folder (it doesn't even show up for them), so that is the best place to put it. |
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Skylake_X
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| Joined: 16 Jul 2014 |
| Total Posts: 275 |
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| 15 Sep 2017 07:35 PM |
really? thats why my script wasnt working! i just remade it for nothing fffffff
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| 15 Sep 2017 07:39 PM |
| So I'll have to make it entirely function and event dependent, since I'm doing it for several guns? |
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| 15 Sep 2017 08:04 PM |
"it depends, i usually put my server scripts with the remotes in a folder in replicated storage"
quote of the day |
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drager980
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| Joined: 25 May 2009 |
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| 15 Sep 2017 08:09 PM |
>So I'll have to make it entirely function and event dependent, since I'm doing it for several guns?
Yes. That is infact the way FE implementation works.
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