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Re: Saving guis using data store

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MicroTart is not online. MicroTart
Joined: 14 Jun 2017
Total Posts: 2
09 Sep 2017 09:50 PM
I'm not too experienced with data store so please, bear with me. I understand how I can save values, but I do not understand I could save guis. You see, I made a shop where you can buy different kinds of dances. If you try to buy a dance and you have enough cash, another gui will become visible. My question is how could I somehow save that gui's state so when the player joins back, the gui will be visible whether they bough it or not. If there are better ways to I could possibly go out and do this please feel free to comment below.
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ViciousSilence is not online. ViciousSilence
Joined: 02 Jun 2013
Total Posts: 912
09 Sep 2017 10:22 PM
Dont save the guis state, save the stuff that changes the gui.


#code print("lol hi")
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MicroTart is not online. MicroTart
Joined: 14 Jun 2017
Total Posts: 2
09 Sep 2017 10:34 PM
Sorry, but can you elaborate on that?
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Negativize is online. Negativize
Joined: 02 May 2011
Total Posts: 25068
09 Sep 2017 10:36 PM
'Sorry, but can you elaborate on that?'

He means to save the data that changes the GUIs
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NexanianStudios is online. NexanianStudios
Joined: 16 Jul 2016
Total Posts: 1109
09 Sep 2017 10:37 PM
Make a Boolean, that if it's on then it shows a set of guis
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Wowgnomes is online. Wowgnomes
Joined: 27 Sep 2009
Total Posts: 26255
09 Sep 2017 10:54 PM
save a table of all the names of guis that should be visible




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