Zenial
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| Joined: 05 Jun 2011 |
| Total Posts: 43 |
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| 05 Sep 2017 04:17 PM |
i have this intro script where it moves the current camera and makes it scriptable but it only works in studio for some reason when i try to go test it on roblox's servers the parents gets broken
if you're able to help me i would appreciate it
i might pay robux if it's a hard fix |
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| 05 Sep 2017 08:10 PM |
This is most likely your problem: Your script is loading in before the brick and then your script can't find that brick by the time it loads in therefore it throws an error. if you have something like this in your script: local part = workspace.Part add a wait for child it will yield the script until it has loaded
Meme Lord Muffin |
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AskiZer
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| Joined: 02 Jul 2014 |
| Total Posts: 137 |
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| 05 Sep 2017 08:12 PM |
| So go to explorer click on workspace. go to properties go down to behavior. See the option filter enabled uncheck it. |
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| 05 Sep 2017 08:25 PM |
If you disable filtering enabled then people won't be able to play your game so either make it filtering enabled compatible or just do what I said.
Meme Lord Muffin |
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| 05 Sep 2017 08:52 PM |
use "Start a Test Server" instead of "Play" when testing in studio.
outputs will become localized with this local host testing so remember to check both the server instance and 1 of the client instance outputs
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