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Re: Random Segment Generation?

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SOMEwalrus is not online. SOMEwalrus
Joined: 07 Oct 2014
Total Posts: 6
30 Aug 2017 09:06 PM
i am working on a climbing game, and I am struggling to figure out how to make it "infinite". Basically I have these models named 1 - 10 and I am wondering how I can make it so that when someone finishes a segment, it generates a new one above them.

If anyone can help, I thank you in advance!

-Some
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Shining_Diamando is not online. Shining_Diamando
Joined: 11 Oct 2014
Total Posts: 460
30 Aug 2017 09:08 PM
This sounds awfully familiar. :thinking:

You can use the Y axis of the player and generate 3 - 5 chunks above and below them and use fog to cover this while rendering a new chunk above or below (and deleting the old one) depending on how far up or below they are.


uwu
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SOMEwalrus is not online. SOMEwalrus
Joined: 07 Oct 2014
Total Posts: 6
31 Aug 2017 08:29 AM
thank you!

Anyone else have other methods??
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JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
31 Aug 2017 08:32 AM
Not really, that's literally how procedural generation works. You need to load them in, right? So load them in when someone gets higher.


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SOMEwalrus is not online. SOMEwalrus
Joined: 07 Oct 2014
Total Posts: 6
31 Aug 2017 07:19 PM
tHANK you both, I will be trying to figure it out (new to this kind of scripting)
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SOMEwalrus is not online. SOMEwalrus
Joined: 07 Oct 2014
Total Posts: 6
31 Aug 2017 09:29 PM
Do you have any specific code bits that I may use for the gen
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ExtremeBuilder15 is online. ExtremeBuilder15
Joined: 01 May 2012
Total Posts: 3176
31 Aug 2017 10:00 PM
Look up some youtube videos on it or google it and read about it, if you're new to coding though it might be a bit complex for you.

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