generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Scripters
Home Search
 

HELP this script is not working like it is intended too

Previous Thread :: Next Thread 
jojo8764 is not online. jojo8764
Joined: 27 Nov 2012
Total Posts: 1239
10 Aug 2017 07:56 AM
there's no error, but code inside the if statement is suppose to execute when the parts are both able to collide, and is not touching anything


p.wheel1.Touched:connect(function(hit)
hit1 = hit
end)

p.wheel2.Touched:connect(function(hit)
hit2 = hit
end)

p.wheel3.Touched:connect(function(hit)
hi#### hit
end)

p.wheel4.Touched:connect(function(hit)
hit4 = hit
end)

if p.wheel1.CanCollide == true and p.wheel2.CanCollide == true and p.wheel3.CanCollide == true and p.wheel4.CanCollide == true and hit1 == nil and hit2 == nil and hi####= nil and hit4 == nil then
script.Leg1.Aleg1.Transparency = 0
script.Leg1.Bleg1.Transparency = 0
script.Leg1.Cleg1.Transparency = 0
script.Leg1.Dleg1.Transparency = 0
script.Leg1.Eleg1.Transparency = 0
script.Leg1.Fleg1.Transparency = 0
sc################################
# script.Leg1.Hleg1.Transparency = 0
script.Leg1.Ileg1.Transparency = 0
script.Leg2.Aleg1.Transparency = 0
script.Leg2.Bleg1.Transparency = 0
script.Leg2.Cleg1.Transparency = 0
script.Leg2.Dleg1.Transparency = 0
script.Leg2.Eleg1.Transparency = 0
script.Leg2.Fleg1.Transparency = 0
sc################################
# script.Leg2.Hleg1.Transparency = 0
script.Leg2.Ileg1.Transparency = 0
script.Leg3.Aleg1.Transparency = 0
script.Leg3.Bleg1.Transparency = 0
script.Leg3.Cleg1.Transparency = 0
script.Leg3.Dleg1.Transparency = 0
script.Leg3.Eleg1.Transparency = 0
script.Leg3.Fleg1.Transparency = 0
sc################################
# script.Leg3.Hleg1.Transparency = 0
script.Leg3.Ileg1.Transparency = 0
script.Leg4.Aleg1.Transparency = 0
script.Leg4.Bleg1.Transparency = 0
script.Leg4.Cleg1.Transparency = 0
script.Leg4.Dleg1.Transparency = 0
script.Leg4.Eleg1.Transparency = 0
script.Leg4.Fleg1.Transparency = 0
sc################################
# script.Leg4.Hleg1.Transparency = 0
script.Leg4.Ileg1.Transparency = 0
script.Leg1.Aleg1.CanCollide = true
script.Leg1.Bleg1.CanCollide = true
script.Leg1.Cleg1.CanCollide = true
script.Leg1.Dleg1.CanCollide = true
script.Leg1.Eleg1.CanCollide = true
script.Leg1.Fleg1.CanCollide = true
script.Leg1.Gleg1.CanCollide = true
script.Leg1.Hleg1.CanCollide = true
script.Leg1.Ileg1.CanCollide = true
script.Leg2.Aleg1.CanCollide = true
script.Leg2.Bleg1.CanCollide = true
script.Leg2.Cleg1.CanCollide = true
script.Leg2.Dleg1.CanCollide = true
script.Leg2.Eleg1.CanCollide = true
script.Leg2.Fleg1.CanCollide = true
script.Leg2.Gleg1.CanCollide = true
script.Leg2.Hleg1.CanCollide = true
script.Leg2.Ileg1.CanCollide = true
script.Leg3.Aleg1.CanCollide = true
script.Leg3.Bleg1.CanCollide = true
script.Leg3.Cleg1.CanCollide = true
script.Leg3.Dleg1.CanCollide = true
script.Leg3.Eleg1.CanCollide = true
script.Leg3.Fleg1.CanCollide = true
script.Leg3.Gleg1.CanCollide = true
script.Leg3.Hleg1.CanCollide = true
script.Leg3.Ileg1.CanCollide = true
script.Leg4.Aleg1.CanCollide = true
script.Leg4.Bleg1.CanCollide = true
script.Leg4.Cleg1.CanCollide = true
script.Leg4.Dleg1.CanCollide = true
script.Leg4.Eleg1.CanCollide = true
script.Leg4.Fleg1.CanCollide = true
script.Leg4.Gleg1.CanCollide = true
script.Leg4.Hleg1.CanCollide = true
script.Leg4.Ileg1.CanCollide = true
p.square1.Transparency = 1
# # p.###################### 1
# # p.###################### 1
# # p.###################### 1
p.wheel1.CanCollide = false
p.wheel2.CanCollide = false
p.wheel3.CanCollide = false
p.wheel4.CanCollide = false
script.Leg1.Disabled = false
script.Leg2.Disabled = false
script.Leg3.Disabled = false
script.Leg4.Disabled = false
end


Report Abuse
jojo8764 is not online. jojo8764
Joined: 27 Nov 2012
Total Posts: 1239
10 Aug 2017 08:29 AM
bump


Report Abuse
BJCarpenter is online. BJCarpenter
Joined: 04 Nov 2008
Total Posts: 4416
10 Aug 2017 08:44 AM
print
When the comp won't give u error messages, u have to make your own. Put a Print at every other line to check which of your assumptions are wrong. You will definitely find ur error. Always put them BEFORE if statements:


p.wheel1.Touched:connect(function(hit)
print ("Hit1")
hit1 = hit
end)

p.wheel2.Touched:connect(function(hit)
hit2 = hit
end)

p.wheel3.Touched:connect(function(hit)
hi#### hit
end)

p.wheel4.Touched:connect(function(hit)
hit4 = hit
end)

print (p.wheel1.CanCollide, p.wheel2.CanCollide, p.wheel3.CanCollide, p.wheel4.CanCollide, hit1 == nil, hit2 == nil, hit4 == nil)

if p.wheel1.CanCollide == true and p.wheel2.CanCollide == true and p.wheel3.CanCollide == true and p.wheel4.CanCollide == true and hit1 == nil and hit2 == nil and hi####= nil and hit4 == nil then
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Scripters
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image