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| 08 Aug 2017 03:49 PM |
Im in need of someone who can create an ambient script that plays diffrent music for diffrent situations such as being inside a cave or swimming underwater aswell as just being outside and being in combat with another player.
If anyone can help me id be really pleased.
Thank you, Masked.
Ps: If you want payment all i can offer is 100 robux. |
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| 08 Aug 2017 03:52 PM |
| If i disclose that the project im working on will be one to rival the ages would that get any help? |
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| 08 Aug 2017 03:54 PM |
Why pay for something so easy that you could do it by yourself?
-touched event -a trigger that has the touched events play the audio |
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devChris
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| Joined: 26 Aug 2010 |
| Total Posts: 7538 |
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| 08 Aug 2017 03:54 PM |
| This isn't the place to ask for these things |
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Vezious
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| Joined: 09 Nov 2013 |
| Total Posts: 606 |
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| 08 Aug 2017 04:00 PM |
| Creating the music was the hard part and you already did that. |
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| 13 Aug 2017 12:40 PM |
| Still i need the script so i can implement it into my game. |
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MemissK
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| Joined: 14 Jan 2017 |
| Total Posts: 82 |
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| 13 Aug 2017 01:09 PM |
So to make a touched event: start with the function you want to make
function (x) here, you will script the sound end)
then you do
(part that if you touch, will trigger the sound).Touched:connect (function here)
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MemissK
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| Joined: 14 Jan 2017 |
| Total Posts: 82 |
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| 13 Aug 2017 01:10 PM |
| To explain, you are making a function that calls the sound ID, I don't know how to actually do that yet, still learning scripting. Then when you touch a certain part, you will call the function. |
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MemissK
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| Joined: 14 Jan 2017 |
| Total Posts: 82 |
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| 13 Aug 2017 01:12 PM |
| Friend me and DM me and send your discord so we can talk about it. |
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| 13 Aug 2017 04:08 PM |
| The script im after is much more complicated and works by mapping the local area each beacon is placed in. |
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