HeIix
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| Joined: 19 Jan 2013 |
| Total Posts: 253 |
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| 07 Aug 2017 05:20 PM |
I'm having a shield block a projectile, and I'd like to make sparks when they collide.
I assume the best way to do this is with a particle emitter, but is there any way to simulate the effect of gravity on the particles so the sparks dont just hover?
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HeIix
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| Joined: 19 Jan 2013 |
| Total Posts: 253 |
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| 07 Aug 2017 05:24 PM |
b
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| 07 Aug 2017 05:26 PM |
| You can use Acceleration to makes the sparks fly down |
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he_ro
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| Joined: 08 Jun 2013 |
| Total Posts: 634 |
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| 07 Aug 2017 05:26 PM |
ParticleEmitter.Acceleration(0, -10, 0)
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