Chaserays
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| Joined: 04 Jun 2012 |
| Total Posts: 3290 |
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| 07 Aug 2017 05:25 PM |
So this is suppose to make it where if there are less than two players in the game then the scripts after this one will not run until another player joins, making 2. It displays this on a GUI. But it won't work when I enter inside of studio. Should it be working in studio?
while true do
while game.Players.NumPlayer > 2 do status.Value = "There needs to be at least two players for the game to begin." repeat wait(2) until game.Players.NumPlayers >= 2 end |
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Chaserays
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| Joined: 04 Jun 2012 |
| Total Posts: 3290 |
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| 07 Aug 2017 05:26 PM |
| NumPlayer lol forgot s... ok |
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Chaserays
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| Joined: 04 Jun 2012 |
| Total Posts: 3290 |
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| 07 Aug 2017 05:27 PM |
| and I fixed it completely, all done |
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