|
| 01 Aug 2017 09:32 PM |
| soo ive been trying to get a certin wings script working so that when a player joins they automatically get wings but when i look in to the script its difficult to find the problem (here is the script if you want to look at it ( ################################### )) but if someone can help much obliged thank you please this has been tearing me apart for the last week slowly going mad |
|
|
| Report Abuse |
|
|
| 01 Aug 2017 09:34 PM |
well okay here is the full script apperently links dont work
script.Parent = nil
function fly()
for i,v in pairs(script:GetChildren()) do
pcall(function() v.Value = "" end)
game:GetService("Debris"):AddItem(v,.1)
end
function weld##################### local w = Instance.new("Weld",p0 or par)
w.Part0 = p0
w.Pa################ w.C0####0#o##CFrame.new()
w.C1####1#o##CFrame.new()
return w
end
local motors = {}
function moto############################## local w = Instance.new("Motor6D",p0 or par)
w.Part0 = p0 ## # # w.Pa################ w.C0####0#o##CFrame.new()
w.C1####1#o##CFrame.new()
w.MaxVelocity = tonumber(vel) or .05
w.DesiredAngle = tonumber(des) or 0
return w
end
function lerp(a,b,c)
return a+(b-a)*c
end
function clerp(c1,c2,al)
local com1####c#.###################################### local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
for i,v in pairs(com1) do
com1[i] = lerp(v,com2[i],al)
end
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
end
function ccomplerp(c1,c2,al)
local com1####c#:################# local com2 = {c2:components()}
for i,v in pairs(com1) do
com1[i] = lerp(v,com2[i],al)
end
return CFrame.new(unpack(com1))
end
function tickwave(time,length,offset)
return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length
end
function invcol(c)
# # c = c.Color
return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r))
end
local oc = oc or function(...) return ... end
local plr = game.Players.LocalPlayer
local char = plr.Character
local tor = char.Torso
local hum = char.Humanoid
hum.PlatformStand = false
pcall(function()
char.Wings:Destroy()
end)
pcall(function()
char.Angel:Destroy() -- hat
end)
local mod = Instance.new("Model",char)
mod.Name = "Wings"
local special = { local topcolor = invcol(char.Torso.BrickColor)
local feacolor = char.Torso.BrickColor
local ptrans = 0
local pref = 0
local fire = false
local fmcol = Color3.new()
local fscol = Color3.new()
local spec = special[plr.Name:lower()]
if spec then
topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7]
end
local part = Instance.new("Part")
part.FormFactor = "Custom"
part.Size = Vector3.new(.2,.2,.2)
part.TopSurface,part.BottomSurface = 0,0
part.CanCollide = false
part.BrickColor = topcolor
part.Transparency = ptrans
part.Reflectance = pref
local ef = Instance.new("Fire",fire and part or nil)
ef.Size = .15
ef.Color = fmcol or Color3.new()
ef.SecondaryColor = fscol or Color3.new()
part:BreakJoints()
function newpart()
local clone = part:Clone()
clone.Parent = mod
clone:BreakJoints()
return clone
end
local feath = newpart()
feath.BrickColor = feacolor
feath.Transparency = 0
Instance.new("SpecialMesh",feath).MeshType = "Sphere"
function newfeather()
local clone = feath:Clone()
clone.Parent = mod
clone:BreakJoints()
return clone |
|
|
| Report Abuse |
|
|
| 01 Aug 2017 09:40 PM |
| ############################################### |
|
|
| Report Abuse |
|
|
| 02 Aug 2017 04:36 AM |
| PlayerAdded and CharacterAdded |
|
|
| Report Abuse |
|
|
| 02 Aug 2017 09:39 PM |
| sorry can you be a little more specific |
|
|
| Report Abuse |
|
|
| 10 Aug 2017 05:11 PM |
sorry can you use the wiki
bamboozled again |
|
|
| Report Abuse |
|