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| 30 Jul 2017 05:32 PM |
If I were to teleport a character using a localscript, would it replicate back to the server so everyone sees that character being teleported, or would it just run on the client? Thanks!
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| 30 Jul 2017 05:33 PM |
Who controls the character?
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| 30 Jul 2017 05:36 PM |
Im a bit confused at your question, but I think its the localplayer in the localscript that controls the character...
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| 30 Jul 2017 05:36 PM |
| Yes, the client can make changes to the Character that replicate (such as moving, or playing animations). This is because the client has NetworkOwnership of their Character (by default). If movement input first had to make a round trip to the server, all movement would be horribly laggy which is not acceptable. |
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| 30 Jul 2017 05:37 PM |
This should answer your questions about "owning" things
http://wiki.roblox.com/index.php?title=Network_ownership |
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| 30 Jul 2017 05:40 PM |
You're a good man direMitten.
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