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Re: just a reminder that tenebrosity dev. cost R$50K

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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
30 Jul 2017 03:03 PM
and that flopped hard

so
if you're starting a clan
you'd better quadruple that budget at the very least


$ echo "Get slam jammed, kid!" && sudo rm -rf / --no-preserve-root
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Exvious is not online. Exvious
Joined: 25 Oct 2014
Total Posts: 2821
30 Jul 2017 03:05 PM
or dev for yourself for free
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Inevera is not online. Inevera
Joined: 31 Dec 2014
Total Posts: 22514
30 Jul 2017 03:06 PM
or dev for yourself for free
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Exo_Politics is not online. Exo_Politics
Joined: 18 Dec 2011
Total Posts: 4728
30 Jul 2017 03:06 PM
Who made Tenebrosity's logo?
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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
30 Jul 2017 03:10 PM
9rr


$ echo "Get slam jammed, kid!" && sudo rm -rf / --no-preserve-root
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Exvious is not online. Exvious
Joined: 25 Oct 2014
Total Posts: 2821
30 Jul 2017 03:11 PM
back in my day 9rr made me a logo for $5
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gostriderthe2 is not online. gostriderthe2
Joined: 25 Nov 2008
Total Posts: 1500
30 Jul 2017 03:14 PM
It more depends on how you use that budget to get your clan started. It's not just the numbers itself. You can waste 200k+ on a clan and it could still not go anywhere if you don't utilize the funds right, or do any activities to gather recruits.
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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
30 Jul 2017 03:16 PM
yeah i paid 5k for it

most of it was building but the overwhelming majority of tenebrosity's stuff was under my quality err, specifications I guess i should say

i know i nitpick for absolute perfection and all that, tenebrosity was meant to have innovative tech and have a strong focus more on gunplay and "being unique" than just being reskinned RCL in some weird fort and all


it was meant to play like I guess the closest AAA game off the top of my head would be Metal Gear Solid V (and Metal Gear Online 3), but being more... 'smooth' rather than lots of high intensity and lots of low intensity.


pretty much no scripting was ever done, and I did the majority of it ('it' being original code), what was done was hacks on top of old fallen tech for 'proof of concept' stuff and it wasn't very elegant at all



so like 50 different maps glued together and trying to use datastores to hold raider values and whatnot, on top of trying to figure out a way to only have 50 player servers but also 50 maps glued together w/ teleporters and all that.


$ echo "Get slam jammed, kid!" && sudo rm -rf / --no-preserve-root
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ripint is not online. ripint
Joined: 28 Mar 2009
Total Posts: 11198
30 Jul 2017 03:18 PM
"Just a reminder I wasted R$50K on my bad clan"

--

"so you probably need to spend 4x that much cause' i couldn't do it"
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gostriderthe2 is not online. gostriderthe2
Joined: 25 Nov 2008
Total Posts: 1500
30 Jul 2017 03:19 PM
Ah it seems you didn't have a plan set in stone first and just went at it blindly. If you're starting up a clan, one important part is too lay out a plan of what you want done, and who you should contract to do certain parts etc. Of course that plan could always fail, so try to make some backups. Or atleast get friends ya know(If ya have any that have development skills/or leadership skills)to help ya out.

I'm sure it was a lesson well learned for ya, if ya start up tene again good luck.
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lamborghinifighter is not online. lamborghinifighter
Joined: 26 Jan 2013
Total Posts: 5444
30 Jul 2017 03:27 PM
Well, where/when you manage your money there's always a risk. So you always have to carefully plan and setup. I wouldn't get discouraged by it though, many successful people have failed countless times.
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