|
| 28 Jul 2017 08:10 PM |
| I need an example of an ontouch magnitude, im trying to detect player collisions through a part using magnitude. |
|
|
| Report Abuse |
|
|
| |
|
|
| 28 Jul 2017 11:00 PM |
Are there literally no person who can answer this ? Scripters subforum has really been manifested by amateurs
Wayk Mi Up Insyd |
|
|
| Report Abuse |
|
|
| |
|
Laedere
|
  |
| Joined: 17 Jun 2013 |
| Total Posts: 23601 |
|
|
| 28 Jul 2017 11:01 PM |
Why are you doing something so inefficient?
|
|
|
| Report Abuse |
|
|
|
| 28 Jul 2017 11:05 PM |
| " ##################### " Don't tell me I have to turn that into a loop ? That would be inefficient Wayk Mi Up Insyd |
|
|
| Report Abuse |
|
|
|
| 28 Jul 2017 11:20 PM |
OH WAIT!
I WAS SUPPOSED TO ASK HOW DO I MAKE A REGION3 ONTOUCH EVENT XD MY BAD
Any one knows how ?
Wayk Mi Up Insyd |
|
|
| Report Abuse |
|
|
| |
|
BaiYuni
|
  |
| Joined: 09 Oct 2009 |
| Total Posts: 2861 |
|
|
| 28 Jul 2017 11:28 PM |
| Create a part using Region3 and with that part, use the Touched event. |
|
|
| Report Abuse |
|
|
|
| 28 Jul 2017 11:46 PM |
I don't really get the use of Region3
Is it used for detection of where the part has been touched ? (Left Surface, Right Surface etc)
Wayk Mi Up Insyd |
|
|
| Report Abuse |
|
|