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| 26 Jul 2017 09:53 PM |
So we already have the :SetCoreGuiEnabled() function and I think there should be an enum added to reset the reset button.
Right now the only ways the break it (by renaming the humanoid for example) are either not always consistent or they break other scripts that the player is working on, or even the default roblox scripts for that matter.
Also I know a thread like this was posted on the dev forums, but I just want the opinions of all of the posters here. |
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| 26 Jul 2017 09:54 PM |
Please do a sufficient amount of research before taking it upon yourself to suggest something in the Scripters subforum.
http://wiki.roblox.com/index.php?title=API:Class/StarterGui/SetCore#ResetButtonCallback
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BaiYuni
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| Joined: 09 Oct 2009 |
| Total Posts: 2861 |
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| 26 Jul 2017 09:54 PM |
| http://devforum.roblox.com/t/customizable-reset-button-logic/30463 |
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LaeMVP
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| Joined: 24 Jun 2013 |
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| 26 Jul 2017 09:54 PM |
| game:GetService("StarterGui"):SetCore("ResetButtonCallback", false) |
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micheru
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| Joined: 16 Mar 2012 |
| Total Posts: 420 |
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| 26 Jul 2017 10:28 PM |
make sure its in a local script too
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