Skull_LDS
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| Joined: 20 Dec 2011 |
| Total Posts: 266 |
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| 26 Jul 2017 07:50 PM |
| I'm designing a spawn intro, and while the character is in spawn, I want them to just be rotating, not moving, not the screen moving, just the player rotating in mouse lock shift. I designed it so they auto walk in, but idk if its possible to make someone spin/rotate. |
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Skull_LDS
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| Joined: 20 Dec 2011 |
| Total Posts: 266 |
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caca50
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| Joined: 10 Jul 2011 |
| Total Posts: 2037 |
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| 26 Jul 2017 07:53 PM |
You can set the walkspeed to 0, and have them walk in a circle
Roblox.Forum.Scripters:1: bad argument #1 to 'intellect' (number expected, got nil) |
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Skull_LDS
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| Joined: 20 Dec 2011 |
| Total Posts: 266 |
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| 26 Jul 2017 07:55 PM |
| Eh that wouldn't work with what I'm doing. I was exploring CFrames and angles, but idrk how to use them... |
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caca50
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| Joined: 10 Jul 2011 |
| Total Posts: 2037 |
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| 26 Jul 2017 07:57 PM |
| loop torso.CFrame = ############################################ ################ ################# Roblox.Forum.Scripters:1: bad argument #1 to 'intellect' (number expected, got nil) |
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caca50
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| Joined: 10 Jul 2011 |
| Total Posts: 2037 |
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| 26 Jul 2017 07:57 PM |
torso.CFrame = torso.CFrame*CFrame.fromEulerAngles(0,0,.1)
Roblox.Forum.Scripters:1: bad argument #1 to 'intellect' (number expected, got nil) |
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