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Re: How to save bool values in a player

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EliteProCraft is not online. EliteProCraft
Joined: 05 Jun 2014
Total Posts: 1468
26 Jul 2017 09:26 AM
I have a working script that adds bool values to a player if they don't have them already, and checks to see if they are true (as soon as a player joins). If one of them is, it will clone a tool to their inventory. Also, I made another script that when you click a gui button, it makes the bool value true, and clones that tool to their inventory aswell.

But there is one problem.

How do I make it so each individuals bool values value (true or false) save when they leave, so that when they go back on their bool values will be the same. Any answers?
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96mg is not online. 96mg
Joined: 15 May 2017
Total Posts: 775
26 Jul 2017 09:32 AM
you ask a lot of questions.
use datastore


Yeee
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EliteProCraft is not online. EliteProCraft
Joined: 05 Jun 2014
Total Posts: 1468
26 Jul 2017 09:37 AM
lol your right about that!

But how do I use data store to save the values? go into a bit more detail please

and thanks for the help.
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96mg is not online. 96mg
Joined: 15 May 2017
Total Posts: 775
26 Jul 2017 09:39 AM
Check the Wiki


Yeee
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EliteProCraft is not online. EliteProCraft
Joined: 05 Jun 2014
Total Posts: 1468
26 Jul 2017 09:40 AM
ok , thx
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EliteProCraft is not online. EliteProCraft
Joined: 05 Jun 2014
Total Posts: 1468
26 Jul 2017 09:52 AM
Is there any specific wiki page to solve this problem xD
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j_sherman is not online. j_sherman
Joined: 05 Jun 2009
Total Posts: 1199
26 Jul 2017 10:47 AM
the datastore page?


R$30,741
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Sulfone is not online. Sulfone
Joined: 19 Aug 2010
Total Posts: 8046
26 Jul 2017 11:08 AM
wiki.roblox.com/index.php?title=Data_store
wiki.roblox.com/index.php?title=Saving_Player_Data
wiki.roblox.com/index.php?title=API:Class/GlobalDataStore
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EliteProCraft is not online. EliteProCraft
Joined: 05 Jun 2014
Total Posts: 1468
26 Jul 2017 12:18 PM
thx!
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