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| 26 Jul 2017 07:44 AM |
| how would i get it so that bv makes the canon ball arch ??? |
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RogueMage
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| Joined: 28 Jan 2012 |
| Total Posts: 1235 |
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| 26 Jul 2017 07:47 AM |
| Add a BodyVelocity for like 1 second then remove it and let ROBLOX physics do all the work for you |
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| 26 Jul 2017 08:03 AM |
| that just makes it drop flat |
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| 26 Jul 2017 08:03 AM |
| You can just set the velocity of the part directly. No need to add a BodyVelocity. |
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| 26 Jul 2017 08:10 AM |
| could u tell me how to make it arch using that? |
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| 26 Jul 2017 08:29 AM |
| Aim it a little higher than what your target is, set forward velocity a little too strong and vertical a little too weak. |
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raik220
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| Joined: 13 Jun 2011 |
| Total Posts: 241 |
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| 26 Jul 2017 08:36 AM |
You could use BodyForce to lower the gravity and pair that with the BodyVelocity to simulate the arch
To do what Willie said you just use .Velocity but its deprecated n buggy |
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sonihi
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| Joined: 27 Jun 2009 |
| Total Posts: 3655 |
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| 26 Jul 2017 09:08 AM |
| It'll work exactly when just setting Part.Velocity, while BodyVelocity isn't good for this except if you set the MaxForce to 0 |
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