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Re: FE replication problem with Character Meshes

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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
21 Jul 2017 08:12 PM
I'm trying to have blocky arms in first person, while everyone else sees you as having a package on (character meshes). Unfortunately this is one of the few character things that replicates with FE on. What I do is have the server give everyone packages, and then your client removes your package, which ends up replicating. Is there a solution to this, other than making every other client add packages to everyone but themselves?


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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
21 Jul 2017 09:13 PM
bump


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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
23 Jul 2017 06:47 PM
bump2


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10MilesWide is not online. 10MilesWide
Joined: 06 Aug 2014
Total Posts: 2220
23 Jul 2017 06:52 PM
100k robux
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Foxy_Dev is not online. Foxy_Dev
Joined: 27 Sep 2016
Total Posts: 274
23 Jul 2017 07:01 PM
--Normal Script In Workspace

local unions = {}

function getUnions(root)
for i,v in pairs(root:GetChildren()) do
if v:IsA("UnionOperation") or v:IsA("MeshPart") then
table.insert(unions,v)
end
getUnions(v)
end
end

getUnions(workspace)

game.Selection:Set(unions)


µr a good gµy
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WXBZ is not online. WXBZ
Joined: 10 Oct 2012
Total Posts: 850
23 Jul 2017 07:17 PM
Or ya know, have a local script delete the player's CharacterMeshes so only the client can see blocky arms.


for _, post in pairs(game.Players.WXBZ.Posts:GetChildren()) do post.Signature.Text = 'scripters.cf' end
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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
23 Jul 2017 07:34 PM
@Foxy
What does a selection do for me?
@WXBZ
Like I said in the original post (hopefully), deleting character mesh's in your own character model is something that DOES replicate. :(


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WXBZ is not online. WXBZ
Joined: 10 Oct 2012
Total Posts: 850
23 Jul 2017 07:36 PM
Then there is a problem with something, if the workspace was modified by a client it will not be replicated. And destroying a CharacterMesh within your character is accessing the workspace.


for _, post in pairs(game.Players.WXBZ.Posts:GetChildren()) do post.Signature.Text = 'scripters.cf' end
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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
23 Jul 2017 07:51 PM
I think this is one of the few exceptions of FE.


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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
23 Jul 2017 09:19 PM
b


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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
24 Jul 2017 05:46 PM
b2


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