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Re: problem with filtering enabled knife

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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 11:51 AM
it works fine in studio but when i leave and test it, it only shoots to where i spawned

model: https://www.roblox.com/library/934287226/knife
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 11:52 AM
also it uses r15 animation
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LeafDoode is not online. LeafDoode
Joined: 29 May 2017
Total Posts: 3094
23 Jul 2017 11:57 AM
any errors? check the developer console when you play the game
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 11:59 AM
none
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 12:00 PM
in studio it works fine, but when i play it in a normal server, it only shoots to the middle
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LeafDoode is not online. LeafDoode
Joined: 29 May 2017
Total Posts: 3094
23 Jul 2017 12:01 PM
the script?
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 12:03 PM
ur not helping
someone else please
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LeafDoode is not online. LeafDoode
Joined: 29 May 2017
Total Posts: 3094
23 Jul 2017 12:05 PM
@ByteDev


.....

how else are we going to know what you want?

the server does not act like studio
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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
23 Jul 2017 12:06 PM
"in studio it works fine, but when i play it in a normal server, it only shoots to the middle"

AKA it doesn't work.

The only valid testing in studio is the test server feature.
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 12:08 PM
i already made myself clear and explained the problem, you dont even have the model i made.
i need someone who's familiar with the murder games genre
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LeafDoode is not online. LeafDoode
Joined: 29 May 2017
Total Posts: 3094
23 Jul 2017 12:09 PM
oh wait let me get the model
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 12:13 PM
chimmihc
your point?
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 12:28 PM
anyone?
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 12:52 PM
plS
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PLBH is not online. PLBH
Joined: 08 May 2014
Total Posts: 151
23 Jul 2017 01:13 PM
im guessing after
"local throwingHandle = script.Parent.Handle:Clone()"
you never determined where was the Position of the clone
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AggressiveCatch is not online. AggressiveCatch
Joined: 17 Jul 2011
Total Posts: 5840
23 Jul 2017 01:14 PM
most likely you are trying to access the position of the player's mouse on a server script

that doesn't work
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 01:27 PM
"throwingHandle.CFrame = script.Parent.Handle.CFrame"
i moved it to handles position
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markjac is not online. markjac
Joined: 18 Jul 2009
Total Posts: 927
23 Jul 2017 01:28 PM
try using a local scripts.
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 01:28 PM
"throwingHandle.Velocity = (MyHumanoid.TargetPoint - throwingHandle.CFrame.p).unit * #### #### ########### count as the mouse?
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ByteDev is not online. ByteDev
Joined: 02 Jun 2017
Total Posts: 357
23 Jul 2017 01:29 PM
@markjac
the game is filtering enabled
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