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Re: Changing Terrain Location

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Irichides is not online. Irichides
Joined: 22 Apr 2013
Total Posts: 6
22 Jul 2017 09:30 PM
I'm trying to do something that requires me to generate multiple terrains in multiple places far from eachother.
Is it possible to spawn terrain around different coordinates than 0, 0, 0?
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CounterSide is not online. CounterSide
Joined: 17 Mar 2013
Total Posts: 1014
22 Jul 2017 09:32 PM
ok...
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Irichides is not online. Irichides
Joined: 22 Apr 2013
Total Posts: 6
22 Jul 2017 09:40 PM
I'm talking about making generated terrain at coordinates other than 0,0,0
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TheFeistyFox is not online. TheFeistyFox
Joined: 03 Nov 2009
Total Posts: 5047
22 Jul 2017 09:42 PM
I've never tried. I don't work with terrain generators. There may be a plugin you can use to generate terrain at different coordinates.
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Wrought_Bloxon is not online. Wrought_Bloxon
Joined: 06 Aug 2011
Total Posts: 9527
22 Jul 2017 09:42 PM
Yes it is possible. You can make a model of terrain and copy/paste it anywhere. Use terrain tools.

OR

My friend Egomoose redid a terrain platform that allows you to move it around also. Original platform was done by crazyman32 I believe. You can find it in freemodels.
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CounterSide is not online. CounterSide
Joined: 17 Mar 2013
Total Posts: 1014
22 Jul 2017 09:43 PM
we really dont care ( just saying )
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Kickz701 is not online. Kickz701
Joined: 13 May 2011
Total Posts: 57335
22 Jul 2017 09:44 PM
@CounterSide

Can you be edgy somewhere else?


[signature] RN&D Forum Users Discord: fSzamdM - 50+ members
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TheFeistyFox is not online. TheFeistyFox
Joined: 03 Nov 2009
Total Posts: 5047
22 Jul 2017 09:44 PM
@Counter


Leave
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Irichides is not online. Irichides
Joined: 22 Apr 2013
Total Posts: 6
22 Jul 2017 09:47 PM
@Wrought_Bloxton So it would be possible to have multiple different terrains in different areas for different levels?
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Wrought_Bloxon is not online. Wrought_Bloxon
Joined: 06 Aug 2011
Total Posts: 9527
22 Jul 2017 09:52 PM
Yes. with the save/load terrain plugin you can move whole terrains to other places. Made by egomoose.

In terrain tools you can save regions of terrain , by dragging a box around it and copy/paste it.
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TheFeistyFox is not online. TheFeistyFox
Joined: 03 Nov 2009
Total Posts: 5047
22 Jul 2017 09:58 PM
I would write a script that would only load each level when you are on it. I can imagine having separate large levels like that all present at once potentially causing some users to experience intense lag.
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Wrought_Bloxon is not online. Wrought_Bloxon
Joined: 06 Aug 2011
Total Posts: 9527
22 Jul 2017 10:06 PM
@feisty I believe that roblox only shows so far a distance with terrain instead of drawing the whole map so the lag wouldn't be that bad.

But either way you do it the option to script new terrains is also possible as long as you make a model of the terrains and save them, then use the saves in a script.
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Irichides is not online. Irichides
Joined: 22 Apr 2013
Total Posts: 6
22 Jul 2017 10:09 PM
I figured out how to create multiple terrains but now there's an issue using the plugin.
It wants to replicate ALL the terrain that's been created and clearing terrain would also clear all of it.
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MFA14s is not online. MFA14s
Joined: 11 Jun 2014
Total Posts: 6081
22 Jul 2017 10:10 PM
Rip
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Wrought_Bloxon is not online. Wrought_Bloxon
Joined: 06 Aug 2011
Total Posts: 9527
22 Jul 2017 10:14 PM
With egomoose's plugin, I made two terrains into one map. (RO City 2015) the plugin will place the new map at 0 but then you can change the coordinates. It is tricky to use as the whole terrain is shown in studio.

With the regions tool in terrain tools I think you can make saves of terrain and move them easily.
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Irichides is not online. Irichides
Joined: 22 Apr 2013
Total Posts: 6
22 Jul 2017 10:19 PM
I figured it out. I simply made a terrain in a temporary map. Saved that, copied the saved terrain, pasted into my main world and put the block where I want, hit load, and boom. Thank you so much.
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CounterSide is not online. CounterSide
Joined: 17 Mar 2013
Total Posts: 1014
22 Jul 2017 10:19 PM
Still who cares...
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