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| 21 Jul 2017 05:40 PM |
I've been working on a game, so far just the building, and I wanted to know if anyone had any ideas for my game. Keep in mind that none of the areas are completed yet.
https://www.roblox.com/games/834751308/Galaxy
Thanks! |
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zazboyguy
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| Joined: 08 Jan 2013 |
| Total Posts: 124 |
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| 21 Jul 2017 08:07 PM |
include some side and back windows!
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Wrathsong
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| Joined: 05 Jul 2012 |
| Total Posts: 22393 |
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| 21 Jul 2017 08:28 PM |
nice but idk what the game is. rpg maybe???
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| 21 Jul 2017 09:26 PM |
^
Sort of. I don't really feel like explaining it all, but it's basically just an obby with bosses and an xp system. |
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Wrathsong
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| Joined: 05 Jul 2012 |
| Total Posts: 22393 |
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| 21 Jul 2017 09:47 PM |
| The doors and windows are need more word and the smooth plastic looks out of place next to the materials. The layout is decent but could use some work. |
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Mr_Pure
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| Joined: 28 Jun 2015 |
| Total Posts: 2482 |
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| 21 Jul 2017 10:12 PM |
this is way out of my style but whatever.
-offset grass -bridge boards are a bit to small and to far apart -cave is to square shaped -building's color looks iffy -some offset bricks in the building and outside it -meshes still need textures (i'm assuming that's going to be implemented) -grass sticks to far out on the second layer -outlining concrete on the outside of the building is to far out(way to noticeable) -tree is way to big
some of these you may not agree with but it's just my opinion.
This is Siggy. He does not like people. He will bite. |
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| 22 Jul 2017 12:33 AM |
Fixed:
-Bridge spacing (bridge isn't exactly symmetrical anymore but it's barely noticeable so who cares) - Concrete outline on the top of the building (the light concrete wasn't perfect) - Rounded Tunnel Entrance
"The doors and windows are need more word"
I don't really get what you mean but I'm assuming your saying that the outline of the windows need to be moved inwards so the outline doesn't stick out as much?
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| 22 Jul 2017 12:35 AM |
...just realized something
the spawn location was uhhhhh
placed in the wrong spot... |
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Xantrum
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| Joined: 29 Mar 2011 |
| Total Posts: 56 |
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| 22 Jul 2017 07:37 PM |
Looks really clean besides the stones that are smooth plastic. Consider making them Concrete or Slate. If you're going to add a big tree like that, make sure it has some structure to it. For example, a bunch of roots that are holding it down. And balance it out too. Trees in the background and bushes around the map will help you do this. The cave of course could use some work, more naturality to it. If you need help on anything let me know. I give it a solid 7/10 :)
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| 22 Jul 2017 08:15 PM |
^ thanks for the feedback
- Added texture to the tree - Made a new area called "Currently has no name" [still a wip], (use teleporter)
working on shrubbery grass and flowers
bump |
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Xantrum
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| Joined: 29 Mar 2011 |
| Total Posts: 56 |
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| 22 Jul 2017 10:46 PM |
Any time, this looks like an interesting game. Discord me TrisTheMan#6157. I would love to help with anything, I love building things like you're doing right here.
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