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| 18 Jul 2017 09:54 PM |
| So I have a model of a horse and I also have a model of a horse rider. So I have them both welded together so that the rider is actually riding the horse. The horse has a humanoid in it and the rider has an animation controller. The problem now is that when I start the game the horse begins to spin uncontrollably until it just flings off into space. I have taken out all scripts and the problem persists so Im guessing its something with the humanoid but I cant figure out how to fix this problem does anyone know how I can fix this? There are also no ########## ## the objects There are 10 types of people. Those who understand binary and those who don't |
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| 18 Jul 2017 09:54 PM |
There are no body forces in the horse or the rider*
There are 10 types of people. Those who understand binary and those who don't |
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| 18 Jul 2017 11:54 PM |
bump
There are 10 types of people. Those who understand binary and those who don't |
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| 19 Jul 2017 02:02 PM |
bump
There are 10 types of people. Those who understand binary and those who don't |
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| 19 Jul 2017 11:47 PM |
bump
There are 10 types of people. Those who understand binary and those who don't |
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| 21 Jul 2017 12:30 AM |
bump, plz guys i need help wit this
There are 10 types of people. Those who understand binary and those who don't |
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| 21 Jul 2017 12:31 AM |
Your horse has Motor6D's and a HumanoidRootPart right?
-- roblox chat syst## |
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wentman
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| Joined: 13 Aug 2013 |
| Total Posts: 130 |
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| 21 Jul 2017 12:34 AM |
| Is the horse like a car? Try putting invisible wheels |
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wentman
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| Joined: 13 Aug 2013 |
| Total Posts: 130 |
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| 21 Jul 2017 12:41 AM |
Yes it has motor6Ds and and a humanoid root part
There are 10 types of people. Those who understand binary and those who don't |
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| 21 Jul 2017 01:12 AM |
bump
There are 10 types of people. Those who understand binary and those who don't |
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