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Re: @TRAsh

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SammyBaseball is not online. SammyBaseball
Joined: 16 Sep 2013
Total Posts: 493
16 Jul 2017 03:34 PM
what are y'all firing back after you got smacked by EL today


7v14-18

and at times 5v14 lmfao


#thestormiscoming
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CrimsonForce is online. CrimsonForce
Joined: 11 Sep 2010
Total Posts: 35714
16 Jul 2017 03:35 PM
Ok


https://www.roblox.com/library/254752952/CrimsonForce
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ThunderVectrix is not online. ThunderVectrix
Joined: 08 Jun 2013
Total Posts: 3153
16 Jul 2017 03:44 PM
i thought electro legion was nicer than that
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MagicHat4 is not online. MagicHat4
Joined: 02 Nov 2013
Total Posts: 2783
16 Jul 2017 03:45 PM
Nice members EL has got, clearly.


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D_stroyer97 is not online. D_stroyer97
Joined: 26 Nov 2014
Total Posts: 412
16 Jul 2017 03:54 PM
Hmm


May the Clique Prevail!
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Pectrial is not online. Pectrial
Joined: 16 Apr 2014
Total Posts: 3582
16 Jul 2017 04:01 PM
From the days of smacking EL got by all the measly clans in the past(including TRA), it is not really smart to boast about one day of victory.
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FreshMxnace is not online. FreshMxnace
Joined: 29 May 2010
Total Posts: 6841
16 Jul 2017 04:02 PM
lol pect shot down the op
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SammyBaseball is not online. SammyBaseball
Joined: 16 Sep 2013
Total Posts: 493
16 Jul 2017 06:03 PM
one day of victory? we been smacking you so hard at dana y'all switched to dam and put three spawns in for your team which are 40 meters closer to the terminal than raiders. you've got every weapon and bombs sitting in your spawn

y'all must be compensating for this war

y'all also wanna talk smack about how we had more hrs defending today.
>literally only HRa defended rana


#thestormiscoming
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eeoa is not online. eeoa
Joined: 26 Jul 2011
Total Posts: 27317
16 Jul 2017 06:04 PM
I thought you were better than this, Sammy.
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ProphetDogg is not online. ProphetDogg
Joined: 23 Sep 2010
Total Posts: 5519
16 Jul 2017 06:06 PM
well this past week el got like 10 wins on rana


sooo i think we can boast about that
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SammyBaseball is not online. SammyBaseball
Joined: 16 Sep 2013
Total Posts: 493
16 Jul 2017 06:12 PM
nah man TRA wanna talk smack we gonna talk back

hacted you never answered my question big man

what are y'all compensating for?

#thestormiscoming

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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
16 Jul 2017 06:14 PM
Meters don't exist on roblox, sorry.
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DrewCypher is not online. DrewCypher
Joined: 18 Apr 2012
Total Posts: 2783
16 Jul 2017 07:42 PM
Sounds good for u.


Former name: Drew6670. TRA General
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
16 Jul 2017 07:44 PM
Former name: Drew6670. TRA General
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igoing2win is online. igoing2win
Joined: 26 Apr 2009
Total Posts: 13908
16 Jul 2017 07:48 PM
You got 10 wins on a base we put up so raiders would win so they would raid more and make us more active?

Rana is half broken, exploitable and glitchable beyond belief.

If you're so good at beating TRA with your dialog terminals and sneaky entrances through windows how about you win at a real base like the dam?

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flexnotch is not online. flexnotch
Joined: 28 Sep 2011
Total Posts: 371
16 Jul 2017 07:58 PM
I have felt that my position has been in the minority when comparing DKR to Mario Kart 64. I hope that by posting this I can shift the paradigm to a more objective comparison as opposed to blind nostalgia. Here are some points that I'll present to you that not only argue for the vast scope of content in the game, but also its superior quality. I. Scope 1.MORE RACETRACKS: Mario Kart has 16 tracks that are pretty fun. Diddy Kong, however, has 20 tracks. TWENTY. These tracks are just as long and have awesome obstacles such as the drawbridge you can raise in Boulder Canyon. 2.ADVENTURE/PLOT: Not only does Diddy Kong racing have a championship mode (trophy races) akin to the Grand Prix of Mario Kart, but there is an ENTIRE ADVENTURE MODE and PLOT. There is a HUGE hub world which also doubles as a race track (bringing the number of playable tracks in Diddy Kong up to 21). There are balloons, keys, amulets, and trophies to collect. 3.BOSSES: We've already determined that there are more tracks in Diddy Kong Racing as well as a hub world that we can add as a race. In addition to this, we have 5 bosses that you can race on 6 different tracks! This brings our sum total of racing tracks to 27! That makes Mario Kart's 16 tracks look like an UNFINISHED GAME. 4.UNLOCKABLE CHARACTERS: Both Mario Kart and Diddy Kong Racing start you off with 8 playable characters. Diddy Kong Racing then comes and gives you 2 MORE unlockable characters that brings the sum total to 10 and give you an additional goal to work towards. 5.VEHICLES: The variation in vehicles is something that you will not see in Mario Kart. You get one option, karts. In Diddy Kong Racing, you get karts, HOVERCRAFTS, AND PLANES. 6.OTHER: There are CHEAT CODES that you can input and change the content of the game. One of these codes is for a CO-OP ADVENTURE MODE. This was revolutionary, and Mario Kart 64 did not have his feature. It's a shame that Mario Kart Wii and Mario Kart 8 still haven't caught up to Diddy Kong Racing in this regard. II. Quality I know that quality may seem like a subjective comparison, but I hope to give you concrete pieces of evidence that show the skilled craftsmanship of Diddy Kong Racing. ####### DESIGN: Let's take a Mario Kart track such as Wario Stadium. It's hills, walls, and dirt. That's it. That's the entire track, there's no variation. What about Toad's Turnpike? Cars, roads, more cars and more roads. Rainbow Road? One big rainbow where the second half of the track looks the same as the first. Now let's look at Diddy Kong Racing. In Crescent Island you have a road, then you go into a cave, then you go back to the road, then you go into a PIRATE SHIP, BACK OUT TO THE ROAD, AND THEN INTO ANOTHER DARKER CAVE. Even the simplest level, Ancient Lake, goes from road to DINOSAURS. 2.MUSIC: ##### ##### the composer of the Diddy Kong Racing Music, is a genius and the score from each track perfectly MATCHES THE ENVIRONMENT. Snowflake Mountain sounds wintry, Future Fun Land sounds futuristic, and the Boss battles sound intense. Too many Mario Kart scores sound like they just whipped them up and could have used them in any of the tracks. 3.ART AND TEXTURES: Diddy Kong Racing is color-rich and a marvel to look at. Mario Kart has a very ############ ##### outline to many objects and too many dark levels where you can't see what's in front of you. If you compare the spooky tracks of the two games (Banshee Boardwalk vs. Haunted Woods), you'll see Banshee Boardwalk is mostly pitched black, hurts your eyes, and is cluttered with choppy pixelated graphics. Haunted Woods is more pleasant to look at and actually possible to race on. You can see how the artists added a reddish hue to the sky and really put work into the buildings, fountains, and generally making the map look good. So there you have it. Mario Kart 64 was a great first step. Diddy Kong Racing is on another level.
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antonio6643 is online. antonio6643
Joined: 30 Aug 2009
Total Posts: 791
16 Jul 2017 08:01 PM
Dialogue term.


I'm Batman
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Pectrial is not online. Pectrial
Joined: 16 Apr 2014
Total Posts: 3582
17 Jul 2017 07:43 AM
Only now understood this thread. Sooooo, why is EL asking for a TRAshing?


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Ghost0ps is online. Ghost0ps
Joined: 17 Aug 2012
Total Posts: 14516
17 Jul 2017 07:56 AM
who even is sammy lol
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ScrubTeamSix is not online. ScrubTeamSix
Joined: 08 Aug 2014
Total Posts: 5841
17 Jul 2017 08:01 AM
who's op and why does he think he's important
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