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Re: Case opening game

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Ortecto is not online. Ortecto
Joined: 21 Aug 2016
Total Posts: 68
12 Jul 2017 04:25 AM
Can anyone tell me how to make a game where you open cases but I don't want to make it as hats I want it as a knives please tell me how theres no tutorials on youtube! :(
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iiCarbie is not online. iiCarbie
Joined: 16 Jul 2011
Total Posts: 962
12 Jul 2017 11:37 AM
pretty simple not gonna explain it tho. it prob invlolves tweening, uploading your own images, datastorage, ect.
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Ortecto is not online. Ortecto
Joined: 21 Aug 2016
Total Posts: 68
12 Jul 2017 12:28 PM
Aww I really needed to know :(
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iiJaguar_Cub is online. iiJaguar_Cub
Joined: 28 Jun 2016
Total Posts: 627
12 Jul 2017 12:48 PM
Just use some simple tweening with some images.


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iiJaguar_Cub is online. iiJaguar_Cub
Joined: 28 Jun 2016
Total Posts: 627
12 Jul 2017 12:54 PM
Probably make a math.random number then use tweenposition to get to that gui.


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Ortecto is not online. Ortecto
Joined: 21 Aug 2016
Total Posts: 68
12 Jul 2017 01:33 PM
But how do you make so that they earn it in a inventory system? and it gives them like raps and so the script knows how much Value to give him? do you know a youtube vid of it?
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blahblahblahblahbla0 is not online. blahblahblahblahbla0
Joined: 31 Aug 2016
Total Posts: 9
12 Jul 2017 04:11 PM
idk how to do this either and i want to use it to make a game called "Creation of beyond" where you open cases and use weapons to fight ppl with and hats and shirts and stuff.


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iiJaguar_Cub is online. iiJaguar_Cub
Joined: 28 Jun 2016
Total Posts: 627
12 Jul 2017 08:46 PM
Once it stops at the frame, we'll have values of rap and whatnot stored in that frame. Then we'll find the player's inventory and leaderstats and give the amount of rap from the value and get the picture from the frame put into the player's inventory.


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iiJaguar_Cub is online. iiJaguar_Cub
Joined: 28 Jun 2016
Total Posts: 627
12 Jul 2017 08:47 PM
^
One of the inventory's slots that we created.


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