doggy00
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| Joined: 11 Jan 2011 |
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| 11 Jul 2017 02:06 PM |
https://www.roblox.com/games/58696535/4C65617665206E6F77
Open the game (it's uncopylocked) and go into play/test mode from studio.
It doesn't work on normal ROBLOX servers for reasons which will be obvious upon completing this 'demo'.
However, I would not livestream this (not that I assume anyone ever would, but just to be safe).
As sketchy as this sounds, I promise this is 100% safe. If you don't believe me then you can search through the game's scripts to ensure there is nothing being stored and anything you experience in the game is limited to your computer screen.
I know this probably belongs in Game Design so I may post a similar thread there, but I've grown used to Scripters as I hardly ever visit Game Design. |
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| 11 Jul 2017 02:14 PM |
Holy crap dude, that's pretty clever.
NULL > NIL |
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| 11 Jul 2017 02:18 PM |
before i go in, what exactly does it do?
/sarcasm |
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doggy00
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| Joined: 11 Jan 2011 |
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| 11 Jul 2017 02:18 PM |
Thanks! I'm wondering if I may be able to link it to local scripts so it works in actual servers. I may use it for a game. I guess I'll have to test that theory later.
Thanks for the positive feedback though. |
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doggy00
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| Joined: 11 Jan 2011 |
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| 11 Jul 2017 02:20 PM |
@Half
Saying what it did would be spoilers.
All I will say is it may give you a slight scare at first (especially if you aren't familiar with the service mentioned in the title) but if you're sketchy then ask anyone who knows a thing or two about scripting and they'll tell you there's nothing to be afraid of.
Also this is a great way to troll your friends as I'm doing right now :P
Basically just make sure no one else outside of your area/domain can see your screen. You'll be 100% safe that way. |
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doggy00
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| Joined: 11 Jan 2011 |
| Total Posts: 3571 |
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| 11 Jul 2017 02:21 PM |
I should've worded that better .-.
No it's noting inappropriate, shoo mods (justkiddingbutreallyitssfw) |
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| 11 Jul 2017 02:22 PM |
I've read through the scripts, and the information displayed is not stored or sent anywhere. If you leave the game, that information is lost. As long as nobody else sees it, it won't be seen again unless you join the game again. There is no risk.
NULL > NIL |
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doggy00
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| Joined: 11 Jan 2011 |
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| 11 Jul 2017 02:24 PM |
| Thanks for the vouch, too! |
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Vultorz
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doggy00
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doggy00
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doggy00
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| Joined: 11 Jan 2011 |
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| 11 Jul 2017 02:50 PM |
| Also, even though there isn't anything stopping you to begin with, I'll allow you guys to use this for any projects you may be working on if you want to. Credit would be appreciated but I suppose it isn't really needed if you're too low for that stuff .-. |
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| 11 Jul 2017 02:53 PM |
| in the game the dialog stuff is really long and i ended up just looking in explorer for the scripts when stuff actually happens lol |
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| 11 Jul 2017 02:54 PM |
I'm not the creative guy who knows what this could be used for, but it could probably be made into the end of a single player horror game.
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doggy00
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| 11 Jul 2017 02:57 PM |
@enjoy
Aw, that ruins the build-up, though! |
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| 11 Jul 2017 03:02 PM |
| That's incredible. I applause you. |
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doggy00
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| 11 Jul 2017 03:03 PM |
Thanks x4!
I'm really glad you guys like it. I would try to figure out a way to incorporate this into actual ROBLOX servers, but I think that may be a bit of a problem with both finding a secure way to accomplish it and making sure it doesn't violate any rules. |
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nullfeels
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| Joined: 31 Mar 2017 |
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| 11 Jul 2017 03:34 PM |
Lol, very cool. I like this kinda stuff. Unfortunately due to the way my ISP works... It was a little off, but not far.
For anyone concerned about trying this, don't be. As others have said it's 100% harmless and all for fun. |
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doggy00
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| Joined: 11 Jan 2011 |
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| 11 Jul 2017 03:47 PM |
The only location data you can get about players in a real server is timezone
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doggy00
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| Joined: 11 Jan 2011 |
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| 11 Jul 2017 04:26 PM |
@Ars
That seems reasonable. Sadly, that throws my plans out the window though, timezones aren't nearly as spooky ): |
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| 11 Jul 2017 06:16 PM |
If HT teepee could be used through the client, it'd be really cool for something like this, but there'd be a bad apple who manages to get CP linked to the Client's address :/
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doggy00
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| Joined: 11 Jan 2011 |
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| 12 Jul 2017 12:26 AM |
| If I added the 'Play Solo' feature (if that's not still a thing then I could just make max players per server 1 and crash the server upon leaving) then it may be possible to prevent it from being negatively taken advantage of. |
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