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| 09 Jul 2017 10:02 PM |
NOTE: A "TL;DR" version is provided at the end of this post. It's still recommended that you read the entire post, or at least the blog post that I linked.
Background: Sometime around 2012, the ROBLOX team was working bringing an innovative feature into our games, and that was going to be the addition of the “in-game wardrobe” feature. As the name implies, in-game wardrobe was going to allow ROBLOX users to change their character look when playing a game. Changes to the characters would also transfer over to the website, basically allowing us to customize ourselves on the fly.
There was even a blog post about this feature along with a demonstration video on how the feature would work. You can read the blog in the archives below, the blog contains all the necessary information needed to understand the function of in-game changing, that included the video and issues raised on games not wanting players to change their team color or uniform. It also included 3D character rotation, years before the feature came to the website.
Please keep in mind that the demonstration was merely a test and not the final product.
Blog post: https://blog.roblox.com/2012/05/preview-our-in-game-wardrobe-change-interface/
Suggestion: My suggestion, to put it bluntly, is that ROBLOX should revive the production of the feature as it can intermingle with the recent updates to character customization (outfits, accessories, 3D rotation, update to the avatar page on the website, etc...). For some reason, after the blog post and video, we never heard about the feature again and was quickly shelved.
Including this feature will provide ROBLOX users flexibility when wanting to customize their look in a game (this can benefit roleplaying games and even war groups). Allowing us to customize ourselves with quick ease will be essential to the entire creativity aspect, and doing it on the go is just the icing on the cake.
[TL;DR version]: Bring back the in-game wardrobe feature as it pertains to customizing our characters on the go and will allow more flexibility on creations. As the blog post suggests, the feature will be optional for the developers to enable |
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| 09 Jul 2017 10:06 PM |
| Support, except for the fact that it transfers to the website, what if in the game they got a morph or gear that in roblox costed robux? I feel like for it to transfer to the actual character, you have to use the robux needed to buy everything the character has in the game or buy each thing individually so they don't have to lose cool items they can afford |
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Borsy
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| Joined: 31 Jul 2014 |
| Total Posts: 15111 |
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| 09 Jul 2017 11:30 PM |
roblox CAN do this, they already have a mobile avatar editor (which is actually a roblox game that runs), an old version of which i cleaned up and made it work for desktop computers https://www.roblox.com/games/552712818/Mobile-Avatar-Editor-On-PC please note that some things might not work as expected and the changes you've made won't save
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dogmeat55
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| Joined: 20 Feb 2016 |
| Total Posts: 287 |
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