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| 10 Jul 2017 11:10 AM |
So the project is Blox Mania, it's based around limited simulators with a market place where random items go up for sale (from a item list) and they should have a certain stock. There should be an inventory system where they're able to sell the limiteds and it will go up on the secondary market where other users can buy it once the items run out of stock and go limited. There should be a case system where they can either pay robux or use keys to open different case tiers to get items. There wil be two currencies, Blox (the main currency) and keys. You get a certain amount of Blox every few seconds and a # ### every 3-6 minutes. You can upgrade to VIP,Pro,Elite and they give you access to more cases and double or triple the amount you get per minute. It should be FE and it should have barely any errors.
Gui & Building? Guis and the buildings will be done by myself when needed and some are already pre-made
How will payment work? Once the game is fully scripted I will pay you and you'll send over the files or we can work in a shared studio if you trust me.
Contact? Discord: qqOneil#5477 Remove the "qq" at the start, my name is hashtagged
#5+2 |
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