|
| 09 Jul 2017 08:02 AM |
thought this was important news ok
kill me now pls |
|
|
| Report Abuse |
|
|
laskop
|
  |
| Joined: 30 Aug 2015 |
| Total Posts: 6449 |
|
| |
|
|
| 09 Jul 2017 08:08 AM |
yes that oder hangout
jk i never went there lololol |
|
|
| Report Abuse |
|
|
|
| 09 Jul 2017 09:15 AM |
f3x is bad building tool.
f3x is obsolete
Roblox studio is superior |
|
|
| Report Abuse |
|
|
|
| 09 Jul 2017 09:17 AM |
MY FLAG: https://www.roblox.com/catalog/893329321/filter |
|
|
| Report Abuse |
|
|
| |
|
doggy00
|
  |
| Joined: 11 Jan 2011 |
| Total Posts: 3571 |
|
|
| 09 Jul 2017 09:20 AM |
Why do people use F3X when ROBLOX Studio is already there?
I see no benefits whatsoever other than the fact that one of them can be used in-game. |
|
|
| Report Abuse |
|
|
|
| 09 Jul 2017 09:21 AM |
"f3x is bad building tool."
Pretty much. It's alright for community building, but even then it's potential for abuse is far higher than the delete tool. No use unless it's a private place with people you can trust not to grief. Not to mention if you move anything with a lot of bricks it's likely to end up morphed. Same issue with the undo and redo.
Roblox studio hotkeys outshine the f3x build tools. |
|
|
| Report Abuse |
|
|
|
| 09 Jul 2017 09:22 AM |
"Why do people use F3X when roblox studio is already there?"
Like they think f3x has more feature than the studio but its not And in f3x games they want to show up their skills and od |
|
|
| Report Abuse |
|
|
|
| 09 Jul 2017 11:58 AM |
uhh maybe because i'm on ipad lmaoo wtf |
|
|
| Report Abuse |
|
|
|
| 09 Jul 2017 11:58 AM |
| also i didn't play that game when i said i would [2] |
|
|
| Report Abuse |
|
|
Noe13
|
  |
| Joined: 22 Aug 2009 |
| Total Posts: 8494 |
|
|
| 09 Jul 2017 12:06 PM |
actually yes f3x has a couple features that roblox studio does not
Mass property editing is one like you can add fire/smoke/sparkles/light/particles to multiple bricks at once
Or what about moving parts locally? In studio moving a part will move it according to the world's orientation. But with f3x you can move it according to the part's orientation and make it useful when you're moving parts that are in a circular pattern
Same goes for resizing which allows to you resize multiple parts at once (though sometimes the top part of a brick might be the bottom because you flipped it)
That issue can be easily fixed if you're not lazy |
|
|
| Report Abuse |
|
|
doggy00
|
  |
| Joined: 11 Jan 2011 |
| Total Posts: 3571 |
|
|
| 09 Jul 2017 12:16 PM |
| I see your points. While I don't exactly understand the ### ################### the 1st can be done by holding CTRL then clicking each individual part in explorer (or dragging on-screen to select them if they aren't locked), then by right clicking, adding a new instance of the preferred type, then changing the properties. The other 2 may or may not be exclusive. Like I said, I don't fully understand them because I've never really used everything F3X has to offer. |
|
|
| Report Abuse |
|
|
exahle
|
  |
| Joined: 05 Sep 2016 |
| Total Posts: 1779 |
|
|
| 09 Jul 2017 12:17 PM |
i personally like f3x a lot more than roblox studio. i think it's got a few great features roblox studio doesn't allow.
i use both i guess, but f3x is nice bc you can use it in game. |
|
|
| Report Abuse |
|
|
exahle
|
  |
| Joined: 05 Sep 2016 |
| Total Posts: 1779 |
|
| |
|
Noe13
|
  |
| Joined: 22 Aug 2009 |
| Total Posts: 8494 |
|
|
| 09 Jul 2017 12:19 PM |
the main point of my argument is that f3x makes these studio features faster to do
:/ |
|
|
| Report Abuse |
|
|
maIarkey
|
  |
| Joined: 05 May 2013 |
| Total Posts: 1279 |
|
|
| 09 Jul 2017 12:20 PM |
| f3x is nice for when I'm on iOS, but otherwise the game can be abused really easily and that gets annoying fast. |
|
|
| Report Abuse |
|
|