mooka6665
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| Joined: 14 Sep 2016 |
| Total Posts: 2229 |
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| 06 Jul 2017 01:55 PM |
game.Players.PlayerAdded(function() while true do local Maps = ("Junkyard") local randomMap = math.random(0,#Maps)
for i,v in pairs (Maps) do if randomMap == i then local storage = game:GetService("ReplicatedStorage") local map = storage.Maps:WaitForChild(v):clone() map.Parent = workspace. mapsInGame wait(1) workspace.mapsInGame:ClearAllChildren() break end end end end)
is there something wrong? ;-;
¯\_(ツ)_/¯ some random guy with R$154 |
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