sam123486
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| Joined: 15 Dec 2007 |
| Total Posts: 661 |
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| 26 May 2009 07:30 AM |
| any lua from garrysmod could work in roblox... It is a complicated answer, could anyone answer this that know about garrys mod, a half-life 2 modification? |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 26 May 2009 07:42 AM |
| Doubt it. Roblox uses an edited version of 5.1. Note "Edited". |
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XlegoX
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| Joined: 16 Jun 2008 |
| Total Posts: 14955 |
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| 26 May 2009 08:35 AM |
I don't understand what you mean...
They are both Lua, if you're only using standard Lua functions, then any code written on one of them should work equaly well on the other. |
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sam123486
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| Joined: 15 Dec 2007 |
| Total Posts: 661 |
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| 26 May 2009 03:00 PM |
| HOLY CRUD! I just got a kill script from roblox and edited it, and then I used it in garrysmod as a prank on myself and it worked! It was autorun, so I die whenever I spawn when I use it... |
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| 26 May 2009 03:45 PM |
Well, if in ROBLOX you did this:
Tab = { "Hi" , "There" , "What's" , "Up", "?" } print(table.concat(Tab, ' '))
They'd work in both games. However:
game.Workspace["Player"]:Remove()
would not. |
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evilister
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| Joined: 26 May 2008 |
| Total Posts: 2702 |
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| 26 May 2009 04:53 PM |
Umm, both are LUA.
I would think the same commands and functions should work on both... |
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sam123486
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| Joined: 15 Dec 2007 |
| Total Posts: 661 |
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sam123486
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| Joined: 15 Dec 2007 |
| Total Posts: 661 |
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| 26 May 2009 05:15 PM |
| well I guess I can now. It said that your messaging privlages have been taken away by an administrator. |
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Clone512
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| Joined: 02 Mar 2008 |
| Total Posts: 7810 |
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| 26 May 2009 06:04 PM |
| "Umm, both are LUA.", LUA doesn't exist. |
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| 26 May 2009 07:54 PM |
Translation:
It's Lua, not LUA. GET IT RIGHT! |
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| 26 May 2009 07:57 PM |
| And it's not pronounced "ell-yoo-ay" it's "loo-uh" as in Lucy or Loopy. |
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Clone512
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| Joined: 02 Mar 2008 |
| Total Posts: 7810 |
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| 26 May 2009 09:02 PM |
| "And it's not pronounced "ell-yoo-ay" it's "loo-uh" as in Lucy or Loopy.", who ever thought it was pronounced, "ell-yoo-ay"? |
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coota2
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| Joined: 24 Aug 2008 |
| Total Posts: 290 |
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| 26 May 2009 10:44 PM |
| I doubt that uld be possable. But you can try. :) |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 27 May 2009 06:43 AM |
Ell You Ay
Like L, U, A. It's not, it's Lua. I hate people calling it LUA. |
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XlegoX
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| Joined: 16 Jun 2008 |
| Total Posts: 14955 |
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| 27 May 2009 08:21 AM |
I don't see what the fuss over LUA vs Lua is...
People know what you mean equaly well with either of them. |
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zac352
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| Joined: 20 Feb 2009 |
| Total Posts: 4657 |
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sam123486
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| Joined: 15 Dec 2007 |
| Total Posts: 661 |
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| 27 May 2009 11:29 AM |
| PEOPLE!!!!!!!!! we should actually try to convert roblox lua into garrys mod lua! |
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Wyoming
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| Joined: 05 Feb 2008 |
| Total Posts: 8453 |
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| 27 May 2009 11:31 AM |
| Lua is the same syntax regardless of the program it's embedded into. That does make a difference is the class structure and how/why things work. There are bound to be certain instances, probably few, where GM Lua will not be transferable to Roblox Lua. |
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sam123486
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| Joined: 15 Dec 2007 |
| Total Posts: 661 |
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| 27 May 2009 11:46 AM |
| Gmod has different objects in the game. |
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Wyoming
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| Joined: 05 Feb 2008 |
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| 27 May 2009 11:49 AM |
Objects form the Class Structure; Different objects, different structure. |
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| 27 May 2009 03:50 PM |
| To do that you'd basically need to convert garrysmod into ROBLOX. |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 27 May 2009 03:52 PM |
Roblox mod? Garry's Roblox? |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 27 May 2009 04:18 PM |
| Nuu Gooblox! Or Rorys mod? |
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