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| 28 Jun 2017 12:59 PM |
Like when you put it out you the animation is what you use
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| 28 Jun 2017 01:01 PM |
| I do not understand your sentence... |
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| 28 Jun 2017 01:02 PM |
Ok you know when you put out a linked sword you put your hand out and it's not just the regular animation (im not talking about toolgrip) How do i change the animation for a gear so you hold for example hold the sword in another pose?
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| 28 Jun 2017 01:12 PM |
Tracked, i would like to know this also. What he is asking is how to make an idle animation for a tool. Like a sword stance.
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| 28 Jun 2017 01:14 PM |
Exactly. Thank you
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TheKgroup
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| Joined: 28 Aug 2008 |
| Total Posts: 362 |
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| 28 Jun 2017 02:27 PM |
Make it so the sword checks your walkspeed. If your walkspeed is 0, make it play a looping animation. Then once it detects movement in any direction, make it stop the animation.
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TheKgroup
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| Joined: 28 Aug 2008 |
| Total Posts: 362 |
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| 28 Jun 2017 02:31 PM |
np. im really bad at coding. i just am really good at thinking up ideas to get around my problems. thats how i look at coding, think of a solution
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