|
| 25 Jun 2017 10:38 AM |
| I created a script that saves your team with a datastore, but my game is a big open world rpg with several worlds. How would I make this data transfer to other places in my game? |
|
|
| Report Abuse |
|
|
|
| 25 Jun 2017 10:40 AM |
| If it's a game universe then just use GlobalDatastoreservice |
|
|
| Report Abuse |
|
|
|
| 25 Jun 2017 11:10 AM |
would I use local DataStore = game:GetService("GlobalDataStoreService") instead of local DataStore = game:GetService("DataStoreService")? |
|
|
| Report Abuse |
|
|
|
| 25 Jun 2017 11:29 AM |
no you use the second line and data stores are automatically the same across multiple places that are in one game
you can't use the same data in multiple GAMES |
|
|
| Report Abuse |
|
|