Sorcism
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| Joined: 09 Jul 2015 |
| Total Posts: 6906 |
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| 18 Jun 2017 08:25 AM |
pcall(function() game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[Server]: " ..game.Players.LocalPlayer.Name.. " has joined the game! Thanks!"; Color = Color3.new(0, 255, 0); Font = Enum.Font.SourceSansItalic; FontSize = Enum.FontSize.Size16; }) end)
nothing shows up
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Cyrakohl
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| Joined: 09 Nov 2014 |
| Total Posts: 3197 |
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| 18 Jun 2017 08:26 AM |
Why are you wrapping it into a useless pcall also is this a local script?
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Sorcism
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| Joined: 09 Jul 2015 |
| Total Posts: 6906 |
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Cyrakohl
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| Joined: 09 Nov 2014 |
| Total Posts: 3197 |
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| 18 Jun 2017 08:30 AM |
Nothing is showing up probably because the script has no idea when to actually run you need to use PlayerAdded to actually tell it to do that when a player joins.
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| 18 Jun 2017 08:32 AM |
game.Players.PlayerAdded:connect(function()
Your code
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Sorcism
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| Joined: 09 Jul 2015 |
| Total Posts: 6906 |
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