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Re: Making a player upside-down + Camera

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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
13 Jun 2017 09:23 AM
Hello, I'm having some trouble scripting this. I tried a lot of methods but, is there any method to make a player be upside down and the camera be 180 degrees. (Even link roblox wiki's tutorial pages will be fine).

Poor words:
-Make the player be upside down (Anti-gravity)
-The camera needs to be 180 degrees when the player will be upside down
-The player needs to be upside down when the player click a key (key of the keyboard)
Thanks for reading
Hope for an answer, :)
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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
13 Jun 2017 09:50 AM
bump c;
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Mescalyne is not online. Mescalyne
Joined: 20 Apr 2017
Total Posts: 418
13 Jun 2017 09:58 AM
Camera example:

cc = workspace.CurrentCamera
start = tick()
game:GetService('RunService').RenderStepped:connect(function()
cc.CameraType = 'Scriptable'
cc.CFrame = CFrame.new(0, 10, 0)
cc:SetRoll(math.pi)
end)

Note that this doesn't actually do what you wish for it to do, but rather, it will provide some insight into how to turn the camera upside-down.

The main method you're going to want to look at here is :SetRoll. math.pi, in radians, is equal to 180 degrees, hence the camera will be turned upside down.

Not quite sure how you're going to want to make the anti-gravity thing, though. Might need to use something like BodyMovers or Constraints.
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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
13 Jun 2017 01:57 PM
Thank you for this ^^ The problem is, when I make the local script that inserts the "current camera" to the player, it doesn't appear, can you tell me please?
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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
13 Jun 2017 01:57 PM
Still asking for help for the anti gravity thingy =)
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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
13 Jun 2017 02:34 PM
bump
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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
13 Jun 2017 03:31 PM
bumpity bump
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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
14 Jun 2017 06:45 AM
BUMPPP !! >:3
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AIicks is not online. AIicks
Joined: 10 Apr 2012
Total Posts: 788
14 Jun 2017 07:17 AM
camera needs to be manipulated via a Local Script. Peeps have done this sorta thing before gimme a mo while I try and find a free model you can research into...


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AIicks is not online. AIicks
Joined: 10 Apr 2012
Total Posts: 788
14 Jun 2017 07:17 AM
www.roblox.com/library/202227526/Planetary-Gravity


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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
14 Jun 2017 07:51 AM
Thank you ^^
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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
14 Jun 2017 08:00 AM
Looks like it's bugged ;/
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AIicks is not online. AIicks
Joined: 10 Apr 2012
Total Posts: 788
14 Jun 2017 08:12 AM
ye it was made a while ago. But you can look into the concepts it uses. But you can probably use BodyMovers instead of whatever it's using in that.


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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
14 Jun 2017 08:56 AM
I saw some of the scripts and those are bit uncessary for my case, because it just make them attach to the floor and rotate camera angle, but for now I'm searching how to make a player upside down (I can use a bodyforce and a morph, so it looks like the player is upside down).
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AIicks is not online. AIicks
Joined: 10 Apr 2012
Total Posts: 788
14 Jun 2017 08:57 AM
I haven't looked into it myself but apparently one complication is with the name of the player's name above the character kek. So idk if you just remove it or create your own custom one.


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EletricSpade1569 is not online. EletricSpade1569
Joined: 21 Feb 2014
Total Posts: 92
14 Jun 2017 11:08 AM
Summary:
-Made an upside down button, (I used a morph and then a thing that adds a bodyforce to the player)PROBLEM: Player looks like he is falling I want he walks normally and the legs go off the upside down base.
-WHat I need to do: Camera manipulation (:SetRoll) - Player needs to be weld to the base.
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