ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 04 Jun 2017 07:00 PM |
| i recently changed my key ##### to user inputs. Now when playing the game when you type to a player it still will activate the abilities. I have no idea why this happens has anyone expierenced this? |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 04 Jun 2017 07:15 PM |
http://wiki.roblox.com/index.php?title=API:Class/UserInputService/InputBegan
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 06 Jun 2017 07:19 PM |
| is there something im missing here? |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 11 Jun 2017 02:26 PM |
| please help ### i really dont know what to do the problem is when i am typing in chat it still presses keys in game like if i type Hi then key H will trigger |
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Wrathsong
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| Joined: 05 Jul 2012 |
| Total Posts: 22393 |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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Wrathsong
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| Joined: 05 Jul 2012 |
| Total Posts: 22393 |
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| 12 Jun 2017 02:04 PM |
like the inputbegan page says
if gameProcessed then print("\tThis input began on top of a GuiObject!") else print("\tThis input did not begin on top of a GuiObject!") end if gpe is true you want to stop the function
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 13 Jun 2017 12:48 PM |
| thank you for taking hte time to explain all this input stuff is new to me lol it worked ty ty ty |
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